117 lines
3.3 KiB
Dart
117 lines
3.3 KiB
Dart
import 'dart:convert';
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import 'package:flutter/material.dart';
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import 'package:http/http.dart' as http;
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import 'package:shared_preferences/shared_preferences.dart';
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import '../../globals.dart';
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class CreateMatchPage extends StatefulWidget {
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@override
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_CreateMatchPageState createState() => _CreateMatchPageState();
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}
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class _CreateMatchPageState extends State<CreateMatchPage> {
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String? _matchId;
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bool _isLoading = false;
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final String _createMatchApiUrl = '$apiurl/creatematch';
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Future<void> _createMatch() async {
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setState(() {
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_isLoading = true;
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});
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final prefs = await SharedPreferences.getInstance();
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final String? token = prefs.getString('token');
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if (token == null) {
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_showToast('No token found. Please login again.');
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setState(() {
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_isLoading = false;
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});
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return;
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}
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try {
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final response = await http.post(
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Uri.parse(_createMatchApiUrl),
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headers: {'Content-Type': 'application/json'},
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body: json.encode({'token': token}),
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);
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if (response.statusCode == 200) {
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final data = json.decode(response.body);
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setState(() {
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_matchId = data['match_id'].toString();
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});
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_showToast('Match created successfully!');
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} else {
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_showToast('Failed to create match.');
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}
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} catch (e) {
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_showToast('Error: $e');
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} finally {
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setState(() {
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_isLoading = false;
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});
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}
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}
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// Show a Toast message (SnackBar in Flutter)
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void _showToast(String message) {
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ScaffoldMessenger.of(context).showSnackBar(
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SnackBar(content: Text(message)),
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);
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}
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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appBar: AppBar(
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title: Text('Create Match'),
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),
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body: Center(
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child: Padding(
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padding: const EdgeInsets.all(16.0),
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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crossAxisAlignment: CrossAxisAlignment.center,
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children: [
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Icon(
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Icons.sports_tennis,
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size: 80,
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color: Colors.blue,
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),
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SizedBox(height: 16),
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Text(
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'Create a Match',
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style: TextStyle(fontSize: 24, fontWeight: FontWeight.bold),
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textAlign: TextAlign.center,
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),
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SizedBox(height: 16),
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Text(
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'Due to current limitations in how we handle matchmaking, only the joining player can control the match. This is only a temporary solution to a problem we are actively fixing.',
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style: TextStyle(fontSize: 14),
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textAlign: TextAlign.center,
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),
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SizedBox(height: 16),
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_isLoading
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? CircularProgressIndicator() // Show loading spinner
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: ElevatedButton(
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onPressed: _createMatch,
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child: Text('Create Match'),
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),
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SizedBox(height: 16),
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if (_matchId != null)
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Text(
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'Your Match ID: $_matchId',
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style: TextStyle(fontSize: 18, color: Colors.green),
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textAlign: TextAlign.center,
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),
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],
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),
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),
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),
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);
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}
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}
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