Added 2 player mode
- Refactored join and create match UI - Added OSK and UNC display in profile page - Code cleanup and bug fixes. API version Bump
This commit is contained in:
parent
ce1a54c58b
commit
1481c5b292
|
@ -3,6 +3,7 @@ analyzer:
|
|||
errors:
|
||||
library_private_types_in_public_api: ignore
|
||||
prefer_const_constructors: ignore
|
||||
prefer_final_fields: ignore
|
||||
use_build_context_synchronously: ignore
|
||||
use_key_in_widget_constructors: ignore
|
||||
use_super_parameters: ignore
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
// lib/globals.dart
|
||||
const String apiurl = "https://api.dthpp.mercurio.moe";
|
||||
//const String apiurl = "http://192.168.1.120:9134";
|
||||
//const String apiurl = "https://api.dthpp.mercurio.moe";
|
||||
const String apiurl = "http://192.168.1.120:9134";
|
||||
|
|
|
@ -12,9 +12,10 @@ class CreateMatchPage extends StatefulWidget {
|
|||
class _CreateMatchPageState extends State<CreateMatchPage> {
|
||||
String? _matchId;
|
||||
bool _isLoading = false;
|
||||
bool _isTwoPlayerModeEnabled = false; // Track the toggle state
|
||||
bool _isTwoPlayerModeEnabled = false;
|
||||
|
||||
final String _createMatchApiUrl = '$apiurl/creatematch';
|
||||
final String _createDoubleMatchUrl = '$apiurl/creatematch_2v2';
|
||||
|
||||
Future<void> _createMatch() async {
|
||||
setState(() {
|
||||
|
@ -33,8 +34,10 @@ class _CreateMatchPageState extends State<CreateMatchPage> {
|
|||
}
|
||||
|
||||
try {
|
||||
final String apiUrl =
|
||||
_isTwoPlayerModeEnabled ? _createDoubleMatchUrl : _createMatchApiUrl;
|
||||
final response = await http.post(
|
||||
Uri.parse(_createMatchApiUrl),
|
||||
Uri.parse(apiUrl),
|
||||
headers: {'Content-Type': 'application/json'},
|
||||
body: json.encode({'token': token}),
|
||||
);
|
||||
|
@ -42,7 +45,10 @@ class _CreateMatchPageState extends State<CreateMatchPage> {
|
|||
if (response.statusCode == 200) {
|
||||
final data = json.decode(response.body);
|
||||
setState(() {
|
||||
_matchId = data['match_id'].toString();
|
||||
_matchId = _isTwoPlayerModeEnabled
|
||||
? data['match_id'].toString() +
|
||||
'D' // Append "D" for two-player mode
|
||||
: data['match_id'].toString();
|
||||
});
|
||||
_showToast('Match created successfully!');
|
||||
} else {
|
||||
|
@ -57,7 +63,6 @@ class _CreateMatchPageState extends State<CreateMatchPage> {
|
|||
}
|
||||
}
|
||||
|
||||
// Show a Toast message (SnackBar in Flutter)
|
||||
void _showToast(String message) {
|
||||
ScaffoldMessenger.of(context).showSnackBar(
|
||||
SnackBar(content: Text(message)),
|
||||
|
@ -106,10 +111,6 @@ class _CreateMatchPageState extends State<CreateMatchPage> {
|
|||
setState(() {
|
||||
_isTwoPlayerModeEnabled = value;
|
||||
});
|
||||
if (_isTwoPlayerModeEnabled) {
|
||||
_showToast(
|
||||
'We\'re sorry, this feature isn\'t available yet');
|
||||
}
|
||||
},
|
||||
),
|
||||
SizedBox(height: 16),
|
||||
|
|
|
@ -13,14 +13,22 @@ class _JoinMatchPageState extends State<JoinMatchPage> {
|
|||
TextEditingController _matchIdController = TextEditingController();
|
||||
bool _isJoined = false;
|
||||
bool _isLoading = false;
|
||||
bool _is2v2Mode = false;
|
||||
int _selectedSlot = 2;
|
||||
int _player1Score = 0;
|
||||
int _player2Score = 0;
|
||||
int _player3Score = 0;
|
||||
int _player4Score = 0;
|
||||
String? _matchId;
|
||||
String? _player1name;
|
||||
String? _player2name;
|
||||
String? _matchId;
|
||||
List<String> _players = [];
|
||||
bool _canEdit = false;
|
||||
|
||||
final String _joinMatchApiUrl = '$apiurl/joinmatch';
|
||||
final String _joinMatch2v2ApiUrl = '$apiurl/joinmatch_2v2';
|
||||
final String _endMatchApiUrl = '$apiurl/endmatch';
|
||||
final String _endFourApiUrl = '$apiurl/endfour';
|
||||
|
||||
Future<void> _joinMatch() async {
|
||||
setState(() {
|
||||
|
@ -40,25 +48,60 @@ class _JoinMatchPageState extends State<JoinMatchPage> {
|
|||
}
|
||||
|
||||
try {
|
||||
final response = await http.post(
|
||||
Uri.parse(_joinMatchApiUrl),
|
||||
headers: {'Content-Type': 'application/json'},
|
||||
body: json.encode({'token': token, 'match_id': int.parse(matchId)}),
|
||||
);
|
||||
if (_is2v2Mode) {
|
||||
// Joining a 2v2 match
|
||||
final response = await http.post(
|
||||
Uri.parse(_joinMatch2v2ApiUrl),
|
||||
headers: {'Content-Type': 'application/json'},
|
||||
body: json.encode({
|
||||
'token': token,
|
||||
'match_id': int.parse(matchId),
|
||||
'slot': _selectedSlot,
|
||||
}),
|
||||
);
|
||||
|
||||
if (response.statusCode == 200) {
|
||||
final responseData = json.decode(response.body);
|
||||
setState(() {
|
||||
_isJoined = true;
|
||||
_player1name = responseData['player1_name'];
|
||||
_player2name = responseData['player2_name'];
|
||||
_player1Score = 0;
|
||||
_player2Score = 0;
|
||||
_matchId = matchId;
|
||||
});
|
||||
_showToast('Joined match successfully!');
|
||||
if (response.statusCode == 200) {
|
||||
final responseData = json.decode(response.body);
|
||||
setState(() {
|
||||
_isJoined = true;
|
||||
_matchId = matchId;
|
||||
_players = List<String>.from(
|
||||
responseData['players'].map((p) => p['name']));
|
||||
_canEdit = responseData['canEdit'];
|
||||
_player1Score = 0;
|
||||
_player2Score = 0;
|
||||
_player3Score = 0;
|
||||
_player4Score = 0;
|
||||
});
|
||||
_showToast('Joined match successfully!');
|
||||
} else {
|
||||
_showToast('Failed to join 2v2 match.');
|
||||
}
|
||||
} else {
|
||||
_showToast('Failed to join match.');
|
||||
// Joining a 1v1 match
|
||||
final response = await http.post(
|
||||
Uri.parse(_joinMatchApiUrl),
|
||||
headers: {'Content-Type': 'application/json'},
|
||||
body: json.encode({
|
||||
'token': token,
|
||||
'match_id': int.parse(matchId),
|
||||
}),
|
||||
);
|
||||
|
||||
if (response.statusCode == 200) {
|
||||
final responseData = json.decode(response.body);
|
||||
setState(() {
|
||||
_isJoined = true;
|
||||
_player1name = responseData['player1_name'];
|
||||
_player2name = responseData['player2_name'];
|
||||
_player1Score = 0;
|
||||
_player2Score = 0;
|
||||
_matchId = matchId;
|
||||
});
|
||||
_showToast('Joined match successfully!');
|
||||
} else {
|
||||
_showToast('Failed to join match.');
|
||||
}
|
||||
}
|
||||
} catch (e) {
|
||||
_showToast('Error: $e');
|
||||
|
@ -69,16 +112,6 @@ class _JoinMatchPageState extends State<JoinMatchPage> {
|
|||
}
|
||||
}
|
||||
|
||||
void _updateScore(int player, int delta) {
|
||||
setState(() {
|
||||
if (player == 1) {
|
||||
_player1Score += delta;
|
||||
} else if (player == 2) {
|
||||
_player2Score += delta;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
Future<void> _endMatch() async {
|
||||
setState(() {
|
||||
_isLoading = true;
|
||||
|
@ -96,20 +129,42 @@ class _JoinMatchPageState extends State<JoinMatchPage> {
|
|||
}
|
||||
|
||||
try {
|
||||
final response = await http.post(
|
||||
Uri.parse(_endMatchApiUrl),
|
||||
headers: {'Content-Type': 'application/json'},
|
||||
body: json.encode({
|
||||
'match_id': int.parse(_matchId!),
|
||||
'player1_score': _player1Score,
|
||||
'player2_score': _player2Score,
|
||||
}),
|
||||
);
|
||||
if (_is2v2Mode) {
|
||||
// End the 2v2 match using the /endfour API
|
||||
final response = await http.post(
|
||||
Uri.parse(_endFourApiUrl),
|
||||
headers: {'Content-Type': 'application/json'},
|
||||
body: json.encode({
|
||||
'match_id': int.parse(_matchId!),
|
||||
'player1_team1_score': _player1Score,
|
||||
'player2_team1_score': _player2Score,
|
||||
'player1_team2_score': _player3Score,
|
||||
'player2_team2_score': _player4Score,
|
||||
}),
|
||||
);
|
||||
|
||||
if (response.statusCode == 200) {
|
||||
_showToast('Match ended successfully!');
|
||||
if (response.statusCode == 200) {
|
||||
_showToast('2v2 match ended successfully!');
|
||||
} else {
|
||||
_showToast('Failed to end 2v2 match.');
|
||||
}
|
||||
} else {
|
||||
_showToast('Failed to end match.');
|
||||
// End the 1v1 match
|
||||
final response = await http.post(
|
||||
Uri.parse(_endMatchApiUrl),
|
||||
headers: {'Content-Type': 'application/json'},
|
||||
body: json.encode({
|
||||
'match_id': int.parse(_matchId!),
|
||||
'player1_score': _player1Score,
|
||||
'player2_score': _player2Score,
|
||||
}),
|
||||
);
|
||||
|
||||
if (response.statusCode == 200) {
|
||||
_showToast('Match ended successfully!');
|
||||
} else {
|
||||
_showToast('Failed to end match.');
|
||||
}
|
||||
}
|
||||
} catch (e) {
|
||||
_showToast('Error: $e');
|
||||
|
@ -138,96 +193,228 @@ class _JoinMatchPageState extends State<JoinMatchPage> {
|
|||
child: Column(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
// Player 1
|
||||
Text(
|
||||
_player1name ?? 'Player 1',
|
||||
style: TextStyle(
|
||||
fontSize: 18,
|
||||
color: Colors.white,
|
||||
),
|
||||
),
|
||||
SizedBox(height: 8),
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
IconButton(
|
||||
icon: Icon(Icons.remove, color: Colors.white),
|
||||
onPressed: () => _updateScore(1, -1),
|
||||
),
|
||||
Container(
|
||||
width: 100,
|
||||
height: 50,
|
||||
decoration: BoxDecoration(
|
||||
border:
|
||||
Border.all(color: Colors.white, width: 2),
|
||||
borderRadius: BorderRadius.circular(8),
|
||||
),
|
||||
child: Center(
|
||||
child: Text(
|
||||
'$_player1Score',
|
||||
style: TextStyle(
|
||||
fontSize: 24,
|
||||
color: Colors.white,
|
||||
fontWeight: FontWeight.bold,
|
||||
// Display for 2v2 match
|
||||
if (_is2v2Mode && _canEdit) ...[
|
||||
Text('2v2 Match',
|
||||
style:
|
||||
TextStyle(color: Colors.white, fontSize: 24)),
|
||||
SizedBox(height: 16),
|
||||
// First Team
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
Column(
|
||||
children: [
|
||||
Text(_players[0],
|
||||
style: TextStyle(color: Colors.white)),
|
||||
Row(
|
||||
children: [
|
||||
IconButton(
|
||||
icon: Icon(Icons.remove,
|
||||
color: Colors.white),
|
||||
onPressed: () => _updateScore(1, -1)),
|
||||
Container(
|
||||
width: 100,
|
||||
height: 50,
|
||||
decoration: BoxDecoration(
|
||||
border: Border.all(
|
||||
color: Colors.white,
|
||||
width: 2),
|
||||
borderRadius:
|
||||
BorderRadius.circular(8)),
|
||||
child: Center(
|
||||
child: Text('$_player1Score',
|
||||
style: TextStyle(
|
||||
color: Colors.white,
|
||||
fontWeight:
|
||||
FontWeight.bold,
|
||||
fontSize: 24)))),
|
||||
IconButton(
|
||||
icon: Icon(Icons.add,
|
||||
color: Colors.white),
|
||||
onPressed: () => _updateScore(1, 1)),
|
||||
],
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
IconButton(
|
||||
icon: Icon(Icons.add, color: Colors.white),
|
||||
onPressed: () => _updateScore(1, 1),
|
||||
),
|
||||
],
|
||||
),
|
||||
SizedBox(height: 8),
|
||||
Divider(
|
||||
color: Colors.white,
|
||||
thickness: 2,
|
||||
indent: 80,
|
||||
endIndent: 80,
|
||||
),
|
||||
SizedBox(height: 8),
|
||||
// Player 2
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
IconButton(
|
||||
icon: Icon(Icons.remove, color: Colors.white),
|
||||
onPressed: () => _updateScore(2, -1),
|
||||
),
|
||||
Container(
|
||||
width: 100,
|
||||
height: 50,
|
||||
decoration: BoxDecoration(
|
||||
border:
|
||||
Border.all(color: Colors.white, width: 2),
|
||||
borderRadius: BorderRadius.circular(8),
|
||||
),
|
||||
child: Center(
|
||||
child: Text(
|
||||
'$_player2Score',
|
||||
style: TextStyle(
|
||||
fontSize: 24,
|
||||
color: Colors.white,
|
||||
fontWeight: FontWeight.bold,
|
||||
SizedBox(width: 32),
|
||||
Column(
|
||||
children: [
|
||||
Text(_players[1],
|
||||
style: TextStyle(color: Colors.white)),
|
||||
Row(
|
||||
children: [
|
||||
IconButton(
|
||||
icon: Icon(Icons.remove,
|
||||
color: Colors.white),
|
||||
onPressed: () => _updateScore(2, -1)),
|
||||
Container(
|
||||
width: 100,
|
||||
height: 50,
|
||||
decoration: BoxDecoration(
|
||||
border: Border.all(
|
||||
color: Colors.white,
|
||||
width: 2),
|
||||
borderRadius:
|
||||
BorderRadius.circular(8)),
|
||||
child: Center(
|
||||
child: Text('$_player2Score',
|
||||
style: TextStyle(
|
||||
color: Colors.white,
|
||||
fontWeight:
|
||||
FontWeight.bold,
|
||||
fontSize: 24)))),
|
||||
IconButton(
|
||||
icon: Icon(Icons.add,
|
||||
color: Colors.white),
|
||||
onPressed: () => _updateScore(2, 1)),
|
||||
],
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
IconButton(
|
||||
icon: Icon(Icons.add, color: Colors.white),
|
||||
onPressed: () => _updateScore(2, 1),
|
||||
),
|
||||
],
|
||||
),
|
||||
SizedBox(height: 8),
|
||||
Text(
|
||||
_player2name ?? 'Player 2',
|
||||
style: TextStyle(
|
||||
fontSize: 18,
|
||||
color: Colors.white,
|
||||
],
|
||||
),
|
||||
),
|
||||
SizedBox(height: 32),
|
||||
// Second Team
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
Column(
|
||||
children: [
|
||||
Text(_players[2],
|
||||
style: TextStyle(color: Colors.white)),
|
||||
Row(
|
||||
children: [
|
||||
IconButton(
|
||||
icon: Icon(Icons.remove,
|
||||
color: Colors.white),
|
||||
onPressed: () => _updateScore(3, -1)),
|
||||
Container(
|
||||
width: 100,
|
||||
height: 50,
|
||||
decoration: BoxDecoration(
|
||||
border: Border.all(
|
||||
color: Colors.white,
|
||||
width: 2),
|
||||
borderRadius:
|
||||
BorderRadius.circular(8)),
|
||||
child: Center(
|
||||
child: Text('$_player3Score',
|
||||
style: TextStyle(
|
||||
color: Colors.white,
|
||||
fontWeight:
|
||||
FontWeight.bold,
|
||||
fontSize: 24)))),
|
||||
IconButton(
|
||||
icon: Icon(Icons.add,
|
||||
color: Colors.white),
|
||||
onPressed: () => _updateScore(3, 1)),
|
||||
],
|
||||
),
|
||||
],
|
||||
),
|
||||
SizedBox(width: 32),
|
||||
Column(
|
||||
children: [
|
||||
Text(_players[3],
|
||||
style: TextStyle(color: Colors.white)),
|
||||
Row(
|
||||
children: [
|
||||
IconButton(
|
||||
icon: Icon(Icons.remove,
|
||||
color: Colors.white),
|
||||
onPressed: () => _updateScore(4, -1)),
|
||||
Container(
|
||||
width: 100,
|
||||
height: 50,
|
||||
decoration: BoxDecoration(
|
||||
border: Border.all(
|
||||
color: Colors.white,
|
||||
width: 2),
|
||||
borderRadius:
|
||||
BorderRadius.circular(8)),
|
||||
child: Center(
|
||||
child: Text('$_player4Score',
|
||||
style: TextStyle(
|
||||
color: Colors.white,
|
||||
fontWeight:
|
||||
FontWeight.bold,
|
||||
fontSize: 24)))),
|
||||
IconButton(
|
||||
icon: Icon(Icons.add,
|
||||
color: Colors.white),
|
||||
onPressed: () => _updateScore(4, 1)),
|
||||
],
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
// 1v1 Match UI
|
||||
if (!_is2v2Mode) ...[
|
||||
Text(_player1name ?? 'Player 1',
|
||||
style: TextStyle(color: Colors.white)),
|
||||
SizedBox(height: 8),
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
IconButton(
|
||||
icon: Icon(Icons.remove, color: Colors.white),
|
||||
onPressed: () => _updateScore(1, -1)),
|
||||
Container(
|
||||
width: 100,
|
||||
height: 50,
|
||||
decoration: BoxDecoration(
|
||||
border: Border.all(
|
||||
color: Colors.white, width: 2),
|
||||
borderRadius: BorderRadius.circular(8)),
|
||||
child: Center(
|
||||
child: Text('$_player1Score',
|
||||
style: TextStyle(
|
||||
color: Colors.white,
|
||||
fontWeight: FontWeight.bold,
|
||||
fontSize: 24)))),
|
||||
IconButton(
|
||||
icon: Icon(Icons.add, color: Colors.white),
|
||||
onPressed: () => _updateScore(1, 1)),
|
||||
],
|
||||
),
|
||||
SizedBox(height: 8),
|
||||
Divider(
|
||||
color: Colors.white,
|
||||
thickness: 2,
|
||||
indent: 80,
|
||||
endIndent: 80),
|
||||
SizedBox(height: 8),
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
IconButton(
|
||||
icon: Icon(Icons.remove, color: Colors.white),
|
||||
onPressed: () => _updateScore(2, -1)),
|
||||
Container(
|
||||
width: 100,
|
||||
height: 50,
|
||||
decoration: BoxDecoration(
|
||||
border: Border.all(
|
||||
color: Colors.white, width: 2),
|
||||
borderRadius: BorderRadius.circular(8)),
|
||||
child: Center(
|
||||
child: Text('$_player2Score',
|
||||
style: TextStyle(
|
||||
color: Colors.white,
|
||||
fontWeight: FontWeight.bold,
|
||||
fontSize: 24)))),
|
||||
IconButton(
|
||||
icon: Icon(Icons.add, color: Colors.white),
|
||||
onPressed: () => _updateScore(2, 1)),
|
||||
],
|
||||
),
|
||||
SizedBox(height: 8),
|
||||
Text(_player2name ?? 'Player 2',
|
||||
style: TextStyle(color: Colors.white)),
|
||||
],
|
||||
SizedBox(height: 32),
|
||||
ElevatedButton(
|
||||
onPressed: _endMatch,
|
||||
|
@ -249,6 +436,34 @@ class _JoinMatchPageState extends State<JoinMatchPage> {
|
|||
),
|
||||
),
|
||||
SizedBox(height: 16),
|
||||
// Toggle for 2v2 Mode
|
||||
SwitchListTile(
|
||||
title: Text('Enable 2v2 Mode'),
|
||||
value: _is2v2Mode,
|
||||
onChanged: (value) {
|
||||
setState(() {
|
||||
_is2v2Mode = value;
|
||||
});
|
||||
},
|
||||
),
|
||||
// If 2v2 is selected, display slot selection
|
||||
if (_is2v2Mode) ...[
|
||||
DropdownButton<int>(
|
||||
value: _selectedSlot,
|
||||
items: [2, 3, 4].map((int value) {
|
||||
return DropdownMenuItem<int>(
|
||||
value: value,
|
||||
child: Text('Slot $value'),
|
||||
);
|
||||
}).toList(),
|
||||
onChanged: (int? newValue) {
|
||||
setState(() {
|
||||
_selectedSlot = newValue!;
|
||||
});
|
||||
},
|
||||
),
|
||||
],
|
||||
SizedBox(height: 16),
|
||||
ElevatedButton(
|
||||
onPressed: () {
|
||||
if (_matchIdController.text.isNotEmpty) {
|
||||
|
@ -264,4 +479,18 @@ class _JoinMatchPageState extends State<JoinMatchPage> {
|
|||
),
|
||||
);
|
||||
}
|
||||
|
||||
void _updateScore(int playerIndex, int increment) {
|
||||
setState(() {
|
||||
if (playerIndex == 1) {
|
||||
_player1Score += increment;
|
||||
} else if (playerIndex == 2) {
|
||||
_player2Score += increment;
|
||||
} else if (playerIndex == 3) {
|
||||
_player3Score += increment;
|
||||
} else if (playerIndex == 4) {
|
||||
_player4Score += increment;
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
@ -85,8 +85,9 @@ class _LeaderboardPageState extends State<LeaderboardPage> {
|
|||
child: Text(player['player_name'][0].toUpperCase()),
|
||||
),
|
||||
title: Text(player['player_name']),
|
||||
subtitle: Text('Elo Rating: ${player['elo_rating']}'),
|
||||
trailing: Text('Friend Code: ${player['friend_code']}'),
|
||||
subtitle: Text(
|
||||
'Elo: ${player['elo_rating']} | TSC: ${player['osk_mu']}'),
|
||||
trailing: Text('UID: ${player['friend_code']}'),
|
||||
),
|
||||
);
|
||||
},
|
||||
|
|
|
@ -15,6 +15,8 @@ class _ProfilePageState extends State<ProfilePage> {
|
|||
String? _name;
|
||||
int? _uid;
|
||||
int? _elo;
|
||||
double? _mu;
|
||||
double? _unc;
|
||||
List<dynamic> _matches = [];
|
||||
|
||||
final String _getProfileApiUrl = '$apiurl/getprofile';
|
||||
|
@ -47,6 +49,8 @@ class _ProfilePageState extends State<ProfilePage> {
|
|||
_name = data['name'];
|
||||
_uid = data['uid'];
|
||||
_elo = data['elo'];
|
||||
_mu = data['osk_mu'];
|
||||
_unc = data['osk_sig'];
|
||||
_matches = data['matches'];
|
||||
_isLoading = false;
|
||||
});
|
||||
|
@ -85,6 +89,75 @@ class _ProfilePageState extends State<ProfilePage> {
|
|||
return '$apiurl/assets/none.png';
|
||||
}
|
||||
|
||||
void _showExplanationDialog() {
|
||||
showDialog(
|
||||
context: context,
|
||||
builder: (BuildContext context) {
|
||||
return AlertDialog(
|
||||
title: Text('ELO, OSK, and UNC Explanation'),
|
||||
content: SingleChildScrollView(
|
||||
child: ListBody(
|
||||
children: <Widget>[
|
||||
// ELO Section
|
||||
Column(
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
Text(
|
||||
"ELO (Elo Rating):",
|
||||
style: TextStyle(fontWeight: FontWeight.bold),
|
||||
),
|
||||
SizedBox(height: 4.0),
|
||||
Text(
|
||||
"ELO is a widely-used rating system designed to measure the relative skill levels of players in two-player games. It was my initial pick for a testing environment since I only really thought about 1v1 matches, and because it had a readily available Python implementation. I'm lazy.",
|
||||
),
|
||||
SizedBox(height: 8.0),
|
||||
],
|
||||
),
|
||||
// OSK Section
|
||||
Column(
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
Text(
|
||||
"OSK (OpenSkill Mu):",
|
||||
style: TextStyle(fontWeight: FontWeight.bold),
|
||||
),
|
||||
SizedBox(height: 4.0),
|
||||
Text(
|
||||
"OSKmu is a skill rating system based on the OpenSkill model, which is a probabilistic framework for estimating a player's skill. Unlike ELO, which is purely a point-based system, OpenSkill Mu takes into account not just the outcome of matches but also the degree of uncertainty in a player's skill estimation. Since I set up the system to have a 0-base-elo, I had to adapt the OpenSkill implementation to a standard 25 OSK and 8.33 uncertainty.",
|
||||
),
|
||||
SizedBox(height: 8.0),
|
||||
],
|
||||
),
|
||||
// UNC Section
|
||||
Column(
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
Text(
|
||||
"Uncertainty (UNC):",
|
||||
style: TextStyle(fontWeight: FontWeight.bold),
|
||||
),
|
||||
SizedBox(height: 4.0),
|
||||
Text(
|
||||
"This is a measure of how confident the system is about a player's skill rating. A higher uncertainty value means the system is less confident about the accuracy of the player's skill estimation, while a lower uncertainty indicates more confidence in the player's rating.",
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
actions: <Widget>[
|
||||
TextButton(
|
||||
child: Text('Close'),
|
||||
onPressed: () {
|
||||
Navigator.of(context).pop();
|
||||
},
|
||||
),
|
||||
],
|
||||
);
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
|
@ -122,9 +195,19 @@ class _ProfilePageState extends State<ProfilePage> {
|
|||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
),
|
||||
SizedBox(height: 8),
|
||||
SizedBox(height: 6),
|
||||
Text('UID: ${_uid ?? 'N/A'}'),
|
||||
Text('ELO: ${_elo ?? 'N/A'}'),
|
||||
Row(
|
||||
children: [
|
||||
Text(
|
||||
'ELO: ${_elo ?? 'N/A'} | OSK: ${_mu != null ? _mu?.toStringAsFixed(3) : 'N/A'} | UNC: ${_unc != null ? _unc?.toStringAsFixed(3) : 'N/A'}'),
|
||||
IconButton(
|
||||
icon: Icon(Icons.help_outline),
|
||||
onPressed: _showExplanationDialog,
|
||||
tooltip: 'What are ELO, OSK, and UNC?',
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
),
|
||||
SizedBox(width: 25),
|
||||
|
|
Loading…
Reference in a new issue