Compare commits
5 commits
Author | SHA1 | Date | |
---|---|---|---|
|
d27ccfacd4 | ||
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0041f5bc4c | ||
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ce08cd7eb4 | ||
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cabeaeff6c | ||
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1481c5b292 |
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@ -3,6 +3,8 @@ analyzer:
|
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errors:
|
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library_private_types_in_public_api: ignore
|
||||
prefer_const_constructors: ignore
|
||||
prefer_const_literals_to_create_immutables: ignore
|
||||
prefer_final_fields: ignore
|
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use_build_context_synchronously: ignore
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use_key_in_widget_constructors: ignore
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use_super_parameters: ignore
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|
|
BIN
assets/A.png
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After Width: | Height: | Size: 6.8 KiB |
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assets/B.png
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After Width: | Height: | Size: 6.9 KiB |
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assets/C.png
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After Width: | Height: | Size: 6.8 KiB |
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assets/D.png
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After Width: | Height: | Size: 6.7 KiB |
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assets/E.png
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After Width: | Height: | Size: 6.6 KiB |
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assets/S.png
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After Width: | Height: | Size: 6.6 KiB |
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assets/SS.png
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After Width: | Height: | Size: 9.6 KiB |
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assets/infdan.png
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After Width: | Height: | Size: 23 KiB |
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assets/none.png
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After Width: | Height: | Size: 4.2 KiB |
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assets/player_0.png
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After Width: | Height: | Size: 16 KiB |
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assets/player_0_dp.png
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After Width: | Height: | Size: 16 KiB |
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assets/player_1.png
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After Width: | Height: | Size: 16 KiB |
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assets/player_1_dp.png
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After Width: | Height: | Size: 16 KiB |
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assets/player_2.png
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After Width: | Height: | Size: 16 KiB |
BIN
assets/player_2_dp.png
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After Width: | Height: | Size: 16 KiB |
|
@ -12,9 +12,10 @@ class CreateMatchPage extends StatefulWidget {
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class _CreateMatchPageState extends State<CreateMatchPage> {
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String? _matchId;
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bool _isLoading = false;
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bool _isTwoPlayerModeEnabled = false; // Track the toggle state
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bool _isTwoPlayerModeEnabled = false;
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final String _createMatchApiUrl = '$apiurl/creatematch';
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final String _createDoubleMatchUrl = '$apiurl/creatematch_2v2';
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Future<void> _createMatch() async {
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setState(() {
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|
@ -33,8 +34,10 @@ class _CreateMatchPageState extends State<CreateMatchPage> {
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}
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try {
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final String apiUrl =
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_isTwoPlayerModeEnabled ? _createDoubleMatchUrl : _createMatchApiUrl;
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final response = await http.post(
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Uri.parse(_createMatchApiUrl),
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Uri.parse(apiUrl),
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headers: {'Content-Type': 'application/json'},
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body: json.encode({'token': token}),
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);
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|
@ -42,7 +45,10 @@ class _CreateMatchPageState extends State<CreateMatchPage> {
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if (response.statusCode == 200) {
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final data = json.decode(response.body);
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setState(() {
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_matchId = data['match_id'].toString();
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_matchId = _isTwoPlayerModeEnabled
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? data['match_id'].toString() +
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'D' // Append "D" for two-player mode
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: data['match_id'].toString();
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});
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_showToast('Match created successfully!');
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} else {
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|
@ -57,7 +63,6 @@ class _CreateMatchPageState extends State<CreateMatchPage> {
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}
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}
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// Show a Toast message (SnackBar in Flutter)
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void _showToast(String message) {
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ScaffoldMessenger.of(context).showSnackBar(
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SnackBar(content: Text(message)),
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|
@ -106,10 +111,6 @@ class _CreateMatchPageState extends State<CreateMatchPage> {
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setState(() {
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_isTwoPlayerModeEnabled = value;
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});
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if (_isTwoPlayerModeEnabled) {
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_showToast(
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'We\'re sorry, this feature isn\'t available yet');
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}
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},
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),
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SizedBox(height: 16),
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|
|
|
@ -13,14 +13,22 @@ class _JoinMatchPageState extends State<JoinMatchPage> {
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TextEditingController _matchIdController = TextEditingController();
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bool _isJoined = false;
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bool _isLoading = false;
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bool _is2v2Mode = false;
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int _selectedSlot = 2;
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int _player1Score = 0;
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int _player2Score = 0;
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int _player3Score = 0;
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int _player4Score = 0;
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String? _matchId;
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String? _player1name;
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String? _player2name;
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String? _matchId;
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List<String> _players = [];
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bool _canEdit = false;
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final String _joinMatchApiUrl = '$apiurl/joinmatch';
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final String _joinMatch2v2ApiUrl = '$apiurl/joinmatch_2v2';
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final String _endMatchApiUrl = '$apiurl/endmatch';
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final String _endFourApiUrl = '$apiurl/endfour';
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Future<void> _joinMatch() async {
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setState(() {
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||||
|
@ -40,10 +48,44 @@ class _JoinMatchPageState extends State<JoinMatchPage> {
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|||
}
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||||
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||||
try {
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if (_is2v2Mode) {
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// Joining a 2v2 match
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final response = await http.post(
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Uri.parse(_joinMatch2v2ApiUrl),
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headers: {'Content-Type': 'application/json'},
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body: json.encode({
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'token': token,
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'match_id': int.parse(matchId),
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'slot': _selectedSlot,
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||||
}),
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||||
);
|
||||
|
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if (response.statusCode == 200) {
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final responseData = json.decode(response.body);
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setState(() {
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_isJoined = true;
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_matchId = matchId;
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_players = List<String>.from(
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responseData['players'].map((p) => p['name']));
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_canEdit = responseData['canEdit'];
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_player1Score = 0;
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_player2Score = 0;
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_player3Score = 0;
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_player4Score = 0;
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});
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_showToast('Joined match successfully!');
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} else {
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_showToast('Failed to join 2v2 match.');
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}
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} else {
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// Joining a 1v1 match
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final response = await http.post(
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Uri.parse(_joinMatchApiUrl),
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headers: {'Content-Type': 'application/json'},
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body: json.encode({'token': token, 'match_id': int.parse(matchId)}),
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body: json.encode({
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'token': token,
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'match_id': int.parse(matchId),
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}),
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);
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||||
if (response.statusCode == 200) {
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||||
|
@ -60,6 +102,7 @@ class _JoinMatchPageState extends State<JoinMatchPage> {
|
|||
} else {
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||||
_showToast('Failed to join match.');
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||||
}
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||||
}
|
||||
} catch (e) {
|
||||
_showToast('Error: $e');
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||||
} finally {
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||||
|
@ -69,16 +112,6 @@ class _JoinMatchPageState extends State<JoinMatchPage> {
|
|||
}
|
||||
}
|
||||
|
||||
void _updateScore(int player, int delta) {
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setState(() {
|
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if (player == 1) {
|
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_player1Score += delta;
|
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} else if (player == 2) {
|
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_player2Score += delta;
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||||
}
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||||
});
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||||
}
|
||||
|
||||
Future<void> _endMatch() async {
|
||||
setState(() {
|
||||
_isLoading = true;
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||||
|
@ -96,6 +129,27 @@ class _JoinMatchPageState extends State<JoinMatchPage> {
|
|||
}
|
||||
|
||||
try {
|
||||
if (_is2v2Mode) {
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// End the 2v2 match using the /endfour API
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final response = await http.post(
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Uri.parse(_endFourApiUrl),
|
||||
headers: {'Content-Type': 'application/json'},
|
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body: json.encode({
|
||||
'match_id': int.parse(_matchId!),
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||||
'player1_team1_score': _player1Score,
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'player2_team1_score': _player2Score,
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'player1_team2_score': _player3Score,
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'player2_team2_score': _player4Score,
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||||
}),
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||||
);
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||||
|
||||
if (response.statusCode == 200) {
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_showToast('2v2 match ended successfully!');
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||||
} else {
|
||||
_showToast('Failed to end 2v2 match.');
|
||||
}
|
||||
} else {
|
||||
// End the 1v1 match
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final response = await http.post(
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Uri.parse(_endMatchApiUrl),
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headers: {'Content-Type': 'application/json'},
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||||
|
@ -111,6 +165,7 @@ class _JoinMatchPageState extends State<JoinMatchPage> {
|
|||
} else {
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||||
_showToast('Failed to end match.');
|
||||
}
|
||||
}
|
||||
} catch (e) {
|
||||
_showToast('Error: $e');
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||||
} finally {
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||||
|
@ -138,45 +193,191 @@ class _JoinMatchPageState extends State<JoinMatchPage> {
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|||
child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
|
||||
// Player 1
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||||
Text(
|
||||
_player1name ?? 'Player 1',
|
||||
style: TextStyle(
|
||||
fontSize: 18,
|
||||
// Display for 2v2 match
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||||
if (_is2v2Mode && _canEdit) ...[
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Text('2v2 Match',
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style:
|
||||
TextStyle(color: Colors.white, fontSize: 24)),
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||||
SizedBox(height: 16),
|
||||
// First Team
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
Column(
|
||||
children: [
|
||||
Text(_players[0],
|
||||
style: TextStyle(color: Colors.white)),
|
||||
Row(
|
||||
children: [
|
||||
IconButton(
|
||||
icon: Icon(Icons.remove,
|
||||
color: Colors.white),
|
||||
onPressed: () => _updateScore(1, -1)),
|
||||
Container(
|
||||
width: 70,
|
||||
height: 50,
|
||||
decoration: BoxDecoration(
|
||||
border: Border.all(
|
||||
color: Colors.white,
|
||||
width: 2),
|
||||
borderRadius:
|
||||
BorderRadius.circular(8)),
|
||||
child: Center(
|
||||
child: Text('$_player1Score',
|
||||
style: TextStyle(
|
||||
color: Colors.white,
|
||||
fontWeight:
|
||||
FontWeight.bold,
|
||||
fontSize: 24)))),
|
||||
IconButton(
|
||||
icon: Icon(Icons.add,
|
||||
color: Colors.white),
|
||||
onPressed: () => _updateScore(1, 1)),
|
||||
],
|
||||
),
|
||||
],
|
||||
),
|
||||
SizedBox(width: 20),
|
||||
Column(
|
||||
children: [
|
||||
Text(_players[1],
|
||||
style: TextStyle(color: Colors.white)),
|
||||
Row(
|
||||
children: [
|
||||
IconButton(
|
||||
icon: Icon(Icons.remove,
|
||||
color: Colors.white),
|
||||
onPressed: () => _updateScore(2, -1)),
|
||||
Container(
|
||||
width: 70,
|
||||
height: 50,
|
||||
decoration: BoxDecoration(
|
||||
border: Border.all(
|
||||
color: Colors.white,
|
||||
width: 2),
|
||||
borderRadius:
|
||||
BorderRadius.circular(8)),
|
||||
child: Center(
|
||||
child: Text('$_player2Score',
|
||||
style: TextStyle(
|
||||
color: Colors.white,
|
||||
fontWeight:
|
||||
FontWeight.bold,
|
||||
fontSize: 24)))),
|
||||
IconButton(
|
||||
icon: Icon(Icons.add,
|
||||
color: Colors.white),
|
||||
onPressed: () => _updateScore(2, 1)),
|
||||
],
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
),
|
||||
SizedBox(height: 32),
|
||||
// Second Team
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
Column(
|
||||
children: [
|
||||
Text(_players[2],
|
||||
style: TextStyle(color: Colors.white)),
|
||||
Row(
|
||||
children: [
|
||||
IconButton(
|
||||
icon: Icon(Icons.remove,
|
||||
color: Colors.white),
|
||||
onPressed: () => _updateScore(3, -1)),
|
||||
Container(
|
||||
width: 70,
|
||||
height: 50,
|
||||
decoration: BoxDecoration(
|
||||
border: Border.all(
|
||||
color: Colors.white,
|
||||
width: 2),
|
||||
borderRadius:
|
||||
BorderRadius.circular(8)),
|
||||
child: Center(
|
||||
child: Text('$_player3Score',
|
||||
style: TextStyle(
|
||||
color: Colors.white,
|
||||
fontWeight:
|
||||
FontWeight.bold,
|
||||
fontSize: 24)))),
|
||||
IconButton(
|
||||
icon: Icon(Icons.add,
|
||||
color: Colors.white),
|
||||
onPressed: () => _updateScore(3, 1)),
|
||||
],
|
||||
),
|
||||
],
|
||||
),
|
||||
SizedBox(width: 20),
|
||||
Column(
|
||||
children: [
|
||||
Text(_players[3],
|
||||
style: TextStyle(color: Colors.white)),
|
||||
Row(
|
||||
children: [
|
||||
IconButton(
|
||||
icon: Icon(Icons.remove,
|
||||
color: Colors.white),
|
||||
onPressed: () => _updateScore(4, -1)),
|
||||
Container(
|
||||
width: 75,
|
||||
height: 50,
|
||||
decoration: BoxDecoration(
|
||||
border: Border.all(
|
||||
color: Colors.white,
|
||||
width: 2),
|
||||
borderRadius:
|
||||
BorderRadius.circular(8)),
|
||||
child: Center(
|
||||
child: Text('$_player4Score',
|
||||
style: TextStyle(
|
||||
color: Colors.white,
|
||||
fontWeight:
|
||||
FontWeight.bold,
|
||||
fontSize: 24)))),
|
||||
IconButton(
|
||||
icon: Icon(Icons.add,
|
||||
color: Colors.white),
|
||||
onPressed: () => _updateScore(4, 1)),
|
||||
],
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
// 1v1 Match UI
|
||||
if (!_is2v2Mode) ...[
|
||||
Text(_player1name ?? 'Player 1',
|
||||
style: TextStyle(color: Colors.white)),
|
||||
SizedBox(height: 8),
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
IconButton(
|
||||
icon: Icon(Icons.remove, color: Colors.white),
|
||||
onPressed: () => _updateScore(1, -1),
|
||||
),
|
||||
onPressed: () => _updateScore(1, -1)),
|
||||
Container(
|
||||
width: 100,
|
||||
height: 50,
|
||||
decoration: BoxDecoration(
|
||||
border:
|
||||
Border.all(color: Colors.white, width: 2),
|
||||
borderRadius: BorderRadius.circular(8),
|
||||
),
|
||||
border: Border.all(
|
||||
color: Colors.white, width: 2),
|
||||
borderRadius: BorderRadius.circular(8)),
|
||||
child: Center(
|
||||
child: Text(
|
||||
'$_player1Score',
|
||||
child: Text('$_player1Score',
|
||||
style: TextStyle(
|
||||
fontSize: 24,
|
||||
color: Colors.white,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
fontSize: 24)))),
|
||||
IconButton(
|
||||
icon: Icon(Icons.add, color: Colors.white),
|
||||
onPressed: () => _updateScore(1, 1),
|
||||
),
|
||||
onPressed: () => _updateScore(1, 1)),
|
||||
],
|
||||
),
|
||||
SizedBox(height: 8),
|
||||
|
@ -184,50 +385,36 @@ class _JoinMatchPageState extends State<JoinMatchPage> {
|
|||
color: Colors.white,
|
||||
thickness: 2,
|
||||
indent: 80,
|
||||
endIndent: 80,
|
||||
),
|
||||
endIndent: 80),
|
||||
SizedBox(height: 8),
|
||||
// Player 2
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
IconButton(
|
||||
icon: Icon(Icons.remove, color: Colors.white),
|
||||
onPressed: () => _updateScore(2, -1),
|
||||
),
|
||||
onPressed: () => _updateScore(2, -1)),
|
||||
Container(
|
||||
width: 100,
|
||||
height: 50,
|
||||
decoration: BoxDecoration(
|
||||
border:
|
||||
Border.all(color: Colors.white, width: 2),
|
||||
borderRadius: BorderRadius.circular(8),
|
||||
),
|
||||
border: Border.all(
|
||||
color: Colors.white, width: 2),
|
||||
borderRadius: BorderRadius.circular(8)),
|
||||
child: Center(
|
||||
child: Text(
|
||||
'$_player2Score',
|
||||
child: Text('$_player2Score',
|
||||
style: TextStyle(
|
||||
fontSize: 24,
|
||||
color: Colors.white,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
fontSize: 24)))),
|
||||
IconButton(
|
||||
icon: Icon(Icons.add, color: Colors.white),
|
||||
onPressed: () => _updateScore(2, 1),
|
||||
),
|
||||
onPressed: () => _updateScore(2, 1)),
|
||||
],
|
||||
),
|
||||
SizedBox(height: 8),
|
||||
Text(
|
||||
_player2name ?? 'Player 2',
|
||||
style: TextStyle(
|
||||
fontSize: 18,
|
||||
color: Colors.white,
|
||||
),
|
||||
),
|
||||
Text(_player2name ?? 'Player 2',
|
||||
style: TextStyle(color: Colors.white)),
|
||||
],
|
||||
SizedBox(height: 32),
|
||||
ElevatedButton(
|
||||
onPressed: _endMatch,
|
||||
|
@ -249,6 +436,34 @@ class _JoinMatchPageState extends State<JoinMatchPage> {
|
|||
),
|
||||
),
|
||||
SizedBox(height: 16),
|
||||
// Toggle for 2v2 Mode
|
||||
SwitchListTile(
|
||||
title: Text('Enable 2v2 Mode'),
|
||||
value: _is2v2Mode,
|
||||
onChanged: (value) {
|
||||
setState(() {
|
||||
_is2v2Mode = value;
|
||||
});
|
||||
},
|
||||
),
|
||||
// If 2v2 is selected, display slot selection
|
||||
if (_is2v2Mode) ...[
|
||||
DropdownButton<int>(
|
||||
value: _selectedSlot,
|
||||
items: [2, 3, 4].map((int value) {
|
||||
return DropdownMenuItem<int>(
|
||||
value: value,
|
||||
child: Text('Slot $value'),
|
||||
);
|
||||
}).toList(),
|
||||
onChanged: (int? newValue) {
|
||||
setState(() {
|
||||
_selectedSlot = newValue!;
|
||||
});
|
||||
},
|
||||
),
|
||||
],
|
||||
SizedBox(height: 16),
|
||||
ElevatedButton(
|
||||
onPressed: () {
|
||||
if (_matchIdController.text.isNotEmpty) {
|
||||
|
@ -264,4 +479,18 @@ class _JoinMatchPageState extends State<JoinMatchPage> {
|
|||
),
|
||||
);
|
||||
}
|
||||
|
||||
void _updateScore(int playerIndex, int increment) {
|
||||
setState(() {
|
||||
if (playerIndex == 1) {
|
||||
_player1Score += increment;
|
||||
} else if (playerIndex == 2) {
|
||||
_player2Score += increment;
|
||||
} else if (playerIndex == 3) {
|
||||
_player3Score += increment;
|
||||
} else if (playerIndex == 4) {
|
||||
_player4Score += increment;
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
@ -11,6 +11,7 @@ class LeaderboardPage extends StatefulWidget {
|
|||
class _LeaderboardPageState extends State<LeaderboardPage> {
|
||||
List<dynamic> _leaderboard = [];
|
||||
bool _isLoading = true;
|
||||
bool _sortByOskMu = false;
|
||||
|
||||
final String _leaderboardApi = '$apiurl/leaderboards';
|
||||
|
||||
|
@ -26,6 +27,7 @@ class _LeaderboardPageState extends State<LeaderboardPage> {
|
|||
List<dynamic> data = json.decode(response.body);
|
||||
setState(() {
|
||||
_leaderboard = data;
|
||||
_sortLeaderboard();
|
||||
_isLoading = false;
|
||||
});
|
||||
} else {
|
||||
|
@ -42,6 +44,23 @@ class _LeaderboardPageState extends State<LeaderboardPage> {
|
|||
}
|
||||
}
|
||||
|
||||
void _sortLeaderboard() {
|
||||
setState(() {
|
||||
if (_sortByOskMu) {
|
||||
_leaderboard.sort((a, b) => b['osk_mu'].compareTo(a['osk_mu']));
|
||||
} else {
|
||||
_leaderboard.sort((a, b) => b['elo_rating'].compareTo(a['elo_rating']));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void _toggleSort() {
|
||||
setState(() {
|
||||
_sortByOskMu = !_sortByOskMu;
|
||||
_sortLeaderboard();
|
||||
});
|
||||
}
|
||||
|
||||
void _showError(String message) {
|
||||
showDialog(
|
||||
context: context,
|
||||
|
@ -69,6 +88,16 @@ class _LeaderboardPageState extends State<LeaderboardPage> {
|
|||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
appBar: AppBar(
|
||||
title: Text('Leaderboard'),
|
||||
actions: [
|
||||
IconButton(
|
||||
icon: Icon(Icons.sort),
|
||||
onPressed: _toggleSort,
|
||||
tooltip: _sortByOskMu ? 'Sort by Elo' : 'Sort by Osk_Mu',
|
||||
),
|
||||
],
|
||||
),
|
||||
body: _isLoading
|
||||
? Center(child: CircularProgressIndicator())
|
||||
: RefreshIndicator(
|
||||
|
@ -77,16 +106,29 @@ class _LeaderboardPageState extends State<LeaderboardPage> {
|
|||
itemCount: _leaderboard.length,
|
||||
itemBuilder: (context, index) {
|
||||
var player = _leaderboard[index];
|
||||
String truncatedOskMu = player['osk_mu'].toStringAsFixed(3);
|
||||
|
||||
String assetName = _sortByOskMu
|
||||
? 'assets/player_${index}_dp.png'
|
||||
: 'assets/player_${index}.png';
|
||||
|
||||
return Card(
|
||||
margin: EdgeInsets.all(8),
|
||||
child: ListTile(
|
||||
contentPadding: EdgeInsets.all(10),
|
||||
leading: CircleAvatar(
|
||||
child: Text(player['player_name'][0].toUpperCase()),
|
||||
child: Text(player['player_name'][0].toUpperCase())),
|
||||
title: Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceBetween,
|
||||
children: [
|
||||
Text(player['player_name']),
|
||||
if (index < 3)
|
||||
Image.asset(assetName, width: 45, height: 45),
|
||||
],
|
||||
),
|
||||
title: Text(player['player_name']),
|
||||
subtitle: Text('Elo Rating: ${player['elo_rating']}'),
|
||||
trailing: Text('Friend Code: ${player['friend_code']}'),
|
||||
subtitle: Text(
|
||||
'Elo: ${player['elo_rating']} | TSC: $truncatedOskMu'),
|
||||
trailing: Text('UID: ${player['friend_code']}'),
|
||||
),
|
||||
);
|
||||
},
|
||||
|
|
|
@ -15,6 +15,8 @@ class _ProfilePageState extends State<ProfilePage> {
|
|||
String? _name;
|
||||
int? _uid;
|
||||
int? _elo;
|
||||
double? _mu;
|
||||
double? _unc;
|
||||
List<dynamic> _matches = [];
|
||||
|
||||
final String _getProfileApiUrl = '$apiurl/getprofile';
|
||||
|
@ -47,6 +49,8 @@ class _ProfilePageState extends State<ProfilePage> {
|
|||
_name = data['name'];
|
||||
_uid = data['uid'];
|
||||
_elo = data['elo'];
|
||||
_mu = data['osk_mu'];
|
||||
_unc = data['osk_sig'];
|
||||
_matches = data['matches'];
|
||||
_isLoading = false;
|
||||
});
|
||||
|
@ -75,14 +79,84 @@ class _ProfilePageState extends State<ProfilePage> {
|
|||
}
|
||||
|
||||
String getRankImage(int? elo) {
|
||||
if (elo == null) return '$apiurl/assets/none.png';
|
||||
if (elo > 1000) return '$apiurl/assets/U.png';
|
||||
if (elo > 750) return '$apiurl/assets/S.png';
|
||||
if (elo > 400) return '$apiurl/assets/A.png';
|
||||
if (elo > 200) return '$apiurl/assets/B.png';
|
||||
if (elo > 100) return '$apiurl/assets/C.png';
|
||||
if (elo > 30) return '$apiurl/assets/D.png';
|
||||
return '$apiurl/assets/none.png';
|
||||
if (elo == null || elo < -100) return 'assets/none.png';
|
||||
if (elo >= 120) return 'assets/infdan.png';
|
||||
if (elo >= 90) return 'assets/SS.png';
|
||||
if (elo >= 60) return 'assets/S.png';
|
||||
if (elo >= 30) return 'assets/A.png';
|
||||
if (elo >= 0) return 'assets/B.png';
|
||||
if (elo >= -30) return 'assets/C.png';
|
||||
if (elo >= -60) return 'assets/D.png';
|
||||
return 'assets/E.png';
|
||||
}
|
||||
|
||||
void _showExplanationDialog() {
|
||||
showDialog(
|
||||
context: context,
|
||||
builder: (BuildContext context) {
|
||||
return AlertDialog(
|
||||
title: Text('ELO, OSK, and UNC Explanation'),
|
||||
content: SingleChildScrollView(
|
||||
child: ListBody(
|
||||
children: <Widget>[
|
||||
// ELO Section
|
||||
Column(
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
Text(
|
||||
"ELO (Elo Rating):",
|
||||
style: TextStyle(fontWeight: FontWeight.bold),
|
||||
),
|
||||
SizedBox(height: 4.0),
|
||||
Text(
|
||||
"ELO is a widely-used rating system designed to measure the relative skill levels of players in two-player games. It was my initial pick for a testing environment since I only really thought about 1v1 matches, and because it had a readily available Python implementation. I'm lazy.",
|
||||
),
|
||||
SizedBox(height: 8.0),
|
||||
],
|
||||
),
|
||||
// OSK Section
|
||||
Column(
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
Text(
|
||||
"OSK (OpenSkill Mu):",
|
||||
style: TextStyle(fontWeight: FontWeight.bold),
|
||||
),
|
||||
SizedBox(height: 4.0),
|
||||
Text(
|
||||
"OSKmu is a skill rating system based on the OpenSkill model, which is a probabilistic framework for estimating a player's skill. Unlike ELO, which is purely a point-based system, OpenSkill Mu takes into account not just the outcome of matches but also the degree of uncertainty in a player's skill estimation. Since I set up the system to have a 0-base-elo, I had to adapt the OpenSkill implementation to a standard 25 OSK and 8.33 uncertainty.",
|
||||
),
|
||||
SizedBox(height: 8.0),
|
||||
],
|
||||
),
|
||||
// UNC Section
|
||||
Column(
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
Text(
|
||||
"Uncertainty (UNC):",
|
||||
style: TextStyle(fontWeight: FontWeight.bold),
|
||||
),
|
||||
SizedBox(height: 4.0),
|
||||
Text(
|
||||
"This is a measure of how confident the system is about a player's skill rating. A higher uncertainty value means the system is less confident about the accuracy of the player's skill estimation, while a lower uncertainty indicates more confidence in the player's rating.",
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
actions: <Widget>[
|
||||
TextButton(
|
||||
child: Text('Close'),
|
||||
onPressed: () {
|
||||
Navigator.of(context).pop();
|
||||
},
|
||||
),
|
||||
],
|
||||
);
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
@override
|
||||
|
@ -109,9 +183,7 @@ class _ProfilePageState extends State<ProfilePage> {
|
|||
),
|
||||
radius: 40,
|
||||
),
|
||||
|
||||
SizedBox(width: 16),
|
||||
// Profile Info
|
||||
Column(
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
|
@ -122,16 +194,32 @@ class _ProfilePageState extends State<ProfilePage> {
|
|||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
),
|
||||
SizedBox(height: 8),
|
||||
SizedBox(height: 6),
|
||||
Row(
|
||||
children: [
|
||||
Text('UID: ${_uid ?? 'N/A'}'),
|
||||
Text('ELO: ${_elo ?? 'N/A'}'),
|
||||
SizedBox(
|
||||
width: 30,
|
||||
),
|
||||
Image.asset(
|
||||
getRankImage(_elo),
|
||||
width: 100,
|
||||
height: 30,
|
||||
),
|
||||
],
|
||||
),
|
||||
SizedBox(width: 25),
|
||||
Image.network(
|
||||
getRankImage(_elo),
|
||||
width: 137,
|
||||
height: 137,
|
||||
Row(
|
||||
children: [
|
||||
Text(
|
||||
'ELO: ${_elo ?? 'N/A'} | OSK: ${_mu != null ? _mu?.toStringAsFixed(3) : 'N/A'} | UNC: ${_unc != null ? _unc?.toStringAsFixed(3) : 'N/A'}'),
|
||||
IconButton(
|
||||
icon: Icon(Icons.help_outline),
|
||||
onPressed: _showExplanationDialog,
|
||||
tooltip: 'What are ELO, OSK, and UNC?',
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
),
|
||||
|
|
|
@ -2,7 +2,7 @@ name: pingpongapp
|
|||
description: "DTH Ping Pong Score tracking app"
|
||||
publish_to: 'none'
|
||||
|
||||
version: 0.0.51+2
|
||||
version: 0.0.57+1
|
||||
|
||||
environment:
|
||||
sdk: '>=3.4.3 <4.0.0'
|
||||
|
@ -27,8 +27,8 @@ flutter:
|
|||
uses-material-design: true
|
||||
|
||||
# To add assets to your application, add an assets section, like this:
|
||||
# assets:
|
||||
# - images/a_dot_ham.jpeg
|
||||
assets:
|
||||
- assets/
|
||||
|
||||
# An image asset can refer to one or more resolution-specific "variants", see
|
||||
# https://flutter.dev/assets-and-images/#resolution-aware
|
||||
|
|