N64Recomp/test/portultra
2023-01-12 23:39:49 -05:00
..
events.cpp Made recompiled output run the game's entrypoint, various reorganization, clang warning fixes 2022-11-25 15:31:16 -05:00
mesgqueue.cpp Integrated RT64 (not included in repo), sign extended addresses 2022-11-19 18:12:47 -05:00
misc_ultra.cpp WIP overlay support and some libultra function implementations for other games 2023-01-12 23:39:49 -05:00
multilibultra.hpp Integrated RT64 (not included in repo), sign extended addresses 2022-11-19 18:12:47 -05:00
platform_specific.h Created solution for testing output 2022-11-15 19:55:48 -05:00
port_main.c WIP overlay support and some libultra function implementations for other games 2023-01-12 23:39:49 -05:00
scheduler.cpp Implemented SP, DP, and SI events 2022-11-18 16:12:39 -05:00
task_pthreads.cpp Created solution for testing output 2022-11-15 19:55:48 -05:00
task_win32.cpp Implemented SP, DP, and SI events 2022-11-18 16:12:39 -05:00
threads.cpp WIP overlay support and some libultra function implementations for other games 2023-01-12 23:39:49 -05:00
ultra64.h WIP overlay support and some libultra function implementations for other games 2023-01-12 23:39:49 -05:00
ultrainit.cpp Integrated SDL2 and switch to a test rom, fixed some issues in recompilation 2022-11-20 12:51:08 -05:00