Looking-Glass/Assets/props/key objects/convenient postit note
2024-02-27 18:03:50 +00:00
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postit UV 0.mat some c# script work 2024-02-27 18:03:50 +00:00
postit UV 0.mat.meta added new model but my idea didnt work out so ill have to redo textures later 2024-02-22 18:25:50 +00:00
postitnote multitextured.fbx trying to implement an outline shader to make important objects stand out more 2024-02-23 12:24:21 +00:00
postitnote multitextured.fbx.meta added new model but my idea didnt work out so ill have to redo textures later 2024-02-22 18:25:50 +00:00