.. |
blends
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lighting changes + shrunk final intro room + weird banding effect in dark areas (only on quicklighting)
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2024-02-27 19:44:07 +00:00 |
Levels
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lighting changes + shrunk final intro room + weird banding effect in dark areas (only on quicklighting)
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2024-02-27 19:44:07 +00:00 |
lighting settings
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whoops need to save
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2024-02-16 12:47:04 +00:00 |
materials
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lighting changes + shrunk final intro room + weird banding effect in dark areas (only on quicklighting)
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2024-02-27 19:44:07 +00:00 |
playerstuff
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enabled occulsion culling + split level into separate parts for culling
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2024-02-16 10:23:57 +00:00 |
props
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we have officially reached the bare minimum to be considered a game
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2024-02-27 19:19:12 +00:00 |
Scenes
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lighting changes + shrunk final intro room + weird banding effect in dark areas (only on quicklighting)
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2024-02-27 19:44:07 +00:00 |
scripts
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some c# script work
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2024-02-27 18:03:50 +00:00 |
Settings
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Fresh start
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2024-02-02 12:54:47 +01:00 |
shaders
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trying to implement an outline shader to make important objects stand out more
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2024-02-23 12:24:21 +00:00 |
skyboxes
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initial intro map blockup
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2024-02-08 14:52:54 +00:00 |
testscene
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Fresh start
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2024-02-02 12:54:47 +01:00 |
TextMesh Pro
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Fresh start
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2024-02-02 12:54:47 +01:00 |
Textures
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added new model but my idea didnt work out so ill have to redo textures later
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2024-02-22 18:25:50 +00:00 |
vrsamplescene
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unity go brr
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2024-02-07 18:57:51 +00:00 |
VRTemplateAssets
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Removed some example files.
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2024-02-07 09:41:55 +01:00 |
XR
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your right touch controller is low on battery
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2024-02-08 15:29:01 +01:00 |
XRI
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Fresh start
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2024-02-02 12:54:47 +01:00 |
blends.meta
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initial intro map blockup
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2024-02-08 14:52:54 +00:00 |
csc.rsp
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trying to implement an outline shader to make important objects stand out more
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2024-02-23 12:24:21 +00:00 |
csc.rsp.meta
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trying to implement an outline shader to make important objects stand out more
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2024-02-23 12:24:21 +00:00 |
Levels.meta
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initial intro map blockup
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2024-02-08 14:52:54 +00:00 |
lighting settings.meta
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terrian is weird for some reason
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2024-02-08 14:25:34 +00:00 |
materials.meta
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terrian is weird for some reason
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2024-02-08 14:25:34 +00:00 |
playerstuff.meta
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Fresh start
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2024-02-02 12:54:47 +01:00 |
props.meta
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ceiling light prop + lightmap settings adjustment
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2024-02-08 23:01:54 +00:00 |
Scenes.meta
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Fresh start
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2024-02-02 12:54:47 +01:00 |
scripts.meta
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some c# script work
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2024-02-27 18:03:50 +00:00 |
Settings.meta
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Fresh start
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2024-02-02 12:54:47 +01:00 |
shaders.meta
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trying to implement an outline shader to make important objects stand out more
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2024-02-23 12:24:21 +00:00 |
skyboxes.meta
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terrian is weird for some reason
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2024-02-08 14:25:34 +00:00 |
testscene.meta
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Fresh start
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2024-02-02 12:54:47 +01:00 |
TextMesh Pro.meta
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Fresh start
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2024-02-02 12:54:47 +01:00 |
Textures.meta
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terrian is weird for some reason
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2024-02-08 14:25:34 +00:00 |
vrsamplescene.meta
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Fresh start
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2024-02-02 12:54:47 +01:00 |
VRTemplateAssets.meta
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Fresh start
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2024-02-02 12:54:47 +01:00 |
XR.meta
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Fresh start
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2024-02-02 12:54:47 +01:00 |
XRI.meta
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Fresh start
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2024-02-02 12:54:47 +01:00 |