we love deadlines #3
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compressionQuality: 50
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androidETC2FallbackOverride: 0
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buildTarget: Android
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: Windows Store Apps
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maxTextureSize: 2048
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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androidETC2FallbackOverride: 0
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buildTarget: Server
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textureFormat: -1
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allowsAlphaSplitting: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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sprites: []
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outline: []
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secondaryTextures: []
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Binary file not shown.
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@ -1,147 +0,0 @@
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internalIDToNameTable: []
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bumpmap:
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grayScaleToAlpha: 0
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generateCubemap: 6
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cubemapConvolution: 0
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seamlessCubemap: 0
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textureFormat: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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compressionQuality: 50
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assetBundleVariant:
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Binary file not shown.
Binary file not shown.
|
@ -77,5 +77,5 @@ Material:
|
||||||
- _ZWrite: 1
|
- _ZWrite: 1
|
||||||
m_Colors:
|
m_Colors:
|
||||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _EmissionColor: {r: 2.1185474, g: 2.0963635, b: 1.6194133, a: 1}
|
- _EmissionColor: {r: 2.9960785, g: 2.9803922, b: 2.2901962, a: 1}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
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||||||
|
|
|
@ -877,7 +877,7 @@ Camera:
|
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m_AllowMSAA: 1
|
m_AllowMSAA: 1
|
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m_AllowDynamicResolution: 0
|
m_AllowDynamicResolution: 0
|
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|
m_ForceIntoRT: 0
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|
m_OcclusionCulling: 1
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m_StereoConvergence: 10
|
m_StereoConvergence: 10
|
||||||
m_StereoSeparation: 0.022
|
m_StereoSeparation: 0.022
|
||||||
--- !u!81 &2032835341544451277
|
--- !u!81 &2032835341544451277
|
||||||
|
@ -2175,10 +2175,7 @@ MonoBehaviour:
|
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m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
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linkedWorkingPortal: {fileID: 0}
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linkedWorkingPortal: {fileID: 0}
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screen: {fileID: 8496782902167407861}
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|
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|
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myGameObject: {fileID: 2113103318539084319}
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myGameObject: {fileID: 2113103318539084319}
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viewTexture: {fileID: 0}
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WorkingPortalCam: {fileID: 2854461176935647615}
|
WorkingPortalCam: {fileID: 2854461176935647615}
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|
@ -2781,10 +2778,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
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linkedWorkingPortal: {fileID: 0}
|
linkedWorkingPortal: {fileID: 0}
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screen: {fileID: 4243070668175409319}
|
screen: {fileID: 4243070668175409319}
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recursionLimit: 1
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visibleFromCamera: 1
|
visibleFromCamera: 1
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nearClipOffset: 0.05
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|
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nearClipLimit: 0.2
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myGameObject: {fileID: 3931252079143763719}
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viewTexture: {fileID: 0}
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WorkingPortalCam: {fileID: 2854461176901179086}
|
WorkingPortalCam: {fileID: 2854461176901179086}
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|
@ -4775,7 +4769,7 @@ Camera:
|
||||||
m_AllowMSAA: 1
|
m_AllowMSAA: 1
|
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m_AllowDynamicResolution: 0
|
m_AllowDynamicResolution: 0
|
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m_ForceIntoRT: 0
|
m_ForceIntoRT: 0
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m_OcclusionCulling: 0
|
m_OcclusionCulling: 1
|
||||||
m_StereoConvergence: 10
|
m_StereoConvergence: 10
|
||||||
m_StereoSeparation: 0.022
|
m_StereoSeparation: 0.022
|
||||||
--- !u!114 &6631790936913543499
|
--- !u!114 &6631790936913543499
|
||||||
|
|
Loading…
Reference in a new issue