we love deadlines #3
Mercury
commented 2024-03-10 23:18:11 +01:00
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Mercury
added 52 commits 2024-03-10 23:18:11 +01:00
setup level scene
49788927b2
terrian is weird for some reason
8372612294
terrain sucks anyways no one wants it
03c79f738b
begone
78ca8a1f07
initial intro map blockup
c82c4d6b6a
Merge branch 'main' into Introduction-Level
e3a7c33c14
ceiling light prop + lightmap settings adjustment
b36a1e1c71
some work on a door model
f1294e8548
door prop + disabled ao + need to figure out how doors will work with baked lights
3872f4d2b3
alright so realtime lights do not wanna work
11d0370492
fixed realtime lights but now lightmaps are giving weird artifiacts and bleed
43d1854183
yeah i got nothing
87377617d2
additional props from mercury
b7889dc944
hacky workaround for lighting issues on door + changed door animation a bit
e936de2958
fixed lighting issues
35359ee788
doubled checked lighting artifacts do not appear on final render quallity
001d735e72
enabled occulsion culling + split level into separate parts for culling
cd3290ea9d
apparently changed these files after last commit?
5b5dd60823
adjust lighting settings to reduce artifacts
fa74f92dbe
whoops need to save
550f6a4bcf
small level lighting change
4c003701aa
new light model, how exciting
5b35d979ae
desk light model still need to fix materials
9a8e614a8b
forgot to save
6017a8aa7d
testing lighting to try and make the scene look good
ab5eab657e
small lighting change i forgot to make
a95a504d26
keypad prop model + texture + materials
680325f33a
ccreated some prefabs and started on another prop
8d5b74cfce
added new model but my idea didnt work out so ill have to redo textures later
fca0387218
trying to implement an outline shader to make important objects stand out more
de7ff223ca
some c# script work
9df12ce204
we have officially reached the bare minimum to be considered a game
41f1b6945c
lighting changes + shrunk final intro room + weird banding effect in dark areas (only on quicklighting)
aa3979dbb9
unity please add autosaves its 2023
ed55ca43b7
office clutter models
8c34685b3f
initial room1 of intro
c21116c0b4
changes
aba7286466
fixed stuff from before
c700fd09fa
small cleanup + occlusion culling, waiting on test results
ecd0baf5bc
occlusion: culled
5c763be98d
occulsion culling sometimes breaks in 1 eye and its probably unfixable -_-
e902e2197c
added sound effects
77e975ffca
short todo created
79a111bc4f
door sounds go wrrrr
acfd149f34
began second door model
98acbebdeb
added office doors + updated todo
4bd6081f8c
+ forgot to save
0a9b8b6d46
jmac + desk + start of keyboard texture
df273c4e72
mostly fixed uv overlap issues
660c183bba
more small lightmap adjustments
23010a2b46
skipped some todo items because time
4c929ae1c6
oh f***
e1b32c4f52
LOLthecool
added 1 commit 2024-03-10 23:32:09 +01:00
final push lets go
d48649d8c3
Mercury
merged commit 9faafd781f into main 2024-03-10 23:33:14 +01:00
Mercury
referenced this pull request from a commit 2024-03-10 23:33:14 +01:00
Merge pull request 'we love deadlines' (#3) from Introduction-Level into main
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