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Version 0.0.4 Stable
released this
2024-09-25 23:33:28 +02:00 | 1 commits to main since this releaseThis version resolves an issue where api calls would be triggered during cutscenes or in fast travel. it should also address issues regarding joining and leaving parties. other changes include:
- Resized settings window to a more fitting dimension
- Changed
/zap
command to open settings menu - Reworked ShockOnDamage logic to be a bit quicker
Downloads
- Source code (ZIP)
- Source code (TAR.GZ)
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0.0.0.4.zip
1 download · 11 KiB
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Version 0.0.3 Pre-release
released this
2024-09-20 10:33:39 +02:00 | 3 commits to main since this releaseThis version brings some stability improvements as well as a new trigger mode
:smile:
- Added weighted vibration toggle. (20% default chance of vibration)
- Added PiShock support (Do NOT enable pishock support if you have an openshock device, it WILL cause issues with the plugin and/or game)
- Added Shock on Damage toggle, this follows the "default" 15 seconds timeout as to not overwhelm the user or the api.
:3
Downloads
- Source code (ZIP)
- Source code (TAR.GZ)
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0.0.3.zip
3 downloads · 11 KiB
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Initial Release Build Pre-release
released this
2024-09-19 12:57:22 +02:00 | 9 commits to main since this release[WARNING] This plugin is still considered a "DEV" plugin and it might possibly break shit. i assume no responsibility over misconfigured games, SE account bans, or duties failed because y'all can't focus when being shocked.
Currently only zaps when health falls below 50% but i'll probably add some stuff.
code is "not signed" so windows defender might be mad at it, you can build it yourself if you're worried or, alternatively, add the unpacked folder to WinDefender exceptionsDownloads
- Source code (ZIP)
- Source code (TAR.GZ)
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0.0.2.zip
1 download · 8.4 KiB