• 0.0.4 272c41773c

    Version 0.0.4 Stable

    Mercury released this 2024-09-25 23:33:28 +02:00 | 1 commits to main since this release

    This version resolves an issue where api calls would be triggered during cutscenes or in fast travel. it should also address issues regarding joining and leaving parties. other changes include:

    • Resized settings window to a more fitting dimension
    • Changed /zap command to open settings menu
    • Reworked ShockOnDamage logic to be a bit quicker
    Downloads
  • 0.0.3 f174c87dd4

    Version 0.0.3 Pre-release

    Mercury released this 2024-09-20 10:33:39 +02:00 | 3 commits to main since this release

    This version brings some stability improvements as well as a new trigger mode

    :smile:

    • Added weighted vibration toggle. (20% default chance of vibration)
    • Added PiShock support (Do NOT enable pishock support if you have an openshock device, it WILL cause issues with the plugin and/or game)
    • Added Shock on Damage toggle, this follows the "default" 15 seconds timeout as to not overwhelm the user or the api.

    :3

    Downloads
  • 0.0.2 c9b5fed62c

    Initial Release Build Pre-release

    Mercury released this 2024-09-19 12:57:22 +02:00 | 9 commits to main since this release

    [WARNING] This plugin is still considered a "DEV" plugin and it might possibly break shit. i assume no responsibility over misconfigured games, SE account bans, or duties failed because y'all can't focus when being shocked.

    Currently only zaps when health falls below 50% but i'll probably add some stuff.
    code is "not signed" so windows defender might be mad at it, you can build it yourself if you're worried or, alternatively, add the unpacked folder to WinDefender exceptions

    Downloads