diff --git a/readme.md b/readme.md index 34e5a33..18faade 100644 --- a/readme.md +++ b/readme.md @@ -13,6 +13,31 @@ This version also allows the user to switch to recording `spice` instead of `spi - About 150mb to extract the precompiled version of the application - [.net 8 runtime(64 bit)](https://dotnet.microsoft.com/it-it/download/dotnet/thank-you/runtime-8.0.8-windows-x64-installer) for running, [.net8 SDK(64 bit)](https://dotnet.microsoft.com/it-it/download/dotnet/thank-you/sdk-8.0.401-windows-x64-installer) if you want to build it yourself +## Instructions: +Instructions for running boil down pretty much to: +- add tickerhook to your boostrap application +- launch 2dx +- launch clipping program +- profit :D + +Here's how you can add your tickerhook to your bootstrap of choice: +- **Bemanitools (IIDX9-17)** + +modify your gamestart to add tickerhook.dll right after iidxhook*.dll: + +`inject iidxhook1.dll TickerHook.dll bm2dx.exe --config iidxhook-09.conf %*` + +- **Bemanitools (IIDX18-30)** + +Edit your gamestart to add tickerhook.dll after iidxhook*.dll + +`launcher -K iidxhook6.dll bm2dx.dll --config iidxhook-20.conf %*` + +- **Spicetools** + +Easiest method is to add "tickerhook.dll" to your spicecfg options, alternatively, add +`-k TickerHook.dll` to your start.bat file, making sure the ticker dll is in the game folder + ## Licensing: All the code inside the repository is licensed under GPL3, FFMPEG follows this [licensing](https://github.com/FFmpeg/FFmpeg/blob/master/LICENSE.md). \ No newline at end of file