to hell ios
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.github/workflows/build-ios.yml
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.github/workflows/build-ios.yml
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name: Flutter Build - iOS
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on:
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push:
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branches:
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- main
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jobs:
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build:
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runs-on: macos-latest
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steps:
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- name: Checkout code
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uses: actions/checkout@v3
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- name: Set up Flutter
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uses: subosito/flutter-action@v2
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with:
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channel: 'stable'
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- name: Get dependencies
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run: flutter pub get
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- name: Build Debug iOS
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run: flutter build ios --debug
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working-directory: ${{ github.workspace }}
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- name: Upload Debug IPA artifact
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uses: actions/upload-artifact@v3
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with:
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name: app-debug
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path: build/ios/runner/Debug.ipa
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@ -11,9 +11,6 @@ Flutter application to manage and control openshock devices from your phone.
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Current build status(android): [![Nightly Android](https://github.com/NotLugozzi/openshock-android/actions/workflows/build-android.yml/badge.svg)](https://github.com/NotLugozzi/openshock-android/actions/workflows/build-android.yml)
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Current build status(android): [![Nightly Android](https://github.com/NotLugozzi/openshock-android/actions/workflows/build-android.yml/badge.svg)](https://github.com/NotLugozzi/openshock-android/actions/workflows/build-android.yml)
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Current build status(iOS): [![Nightly iOS](https://github.com/NotLugozzi/openshock-android/actions/workflows/build-ios.yml/badge.svg)](https://github.com/NotLugozzi/openshock-android/actions/workflows/build-ios.yml)
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# Installing
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# Installing
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## Stable release channel
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## Stable release channel
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Grab one of the builds from the releases page or run:
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Grab one of the builds from the releases page or run:
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