Added endpoints for getting all matches (per-player), calculating new elo. improved authentication flow for mobile app
This commit is contained in:
parent
4a4cc244e0
commit
da53dbe060
166
calls.py
166
calls.py
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@ -1,5 +1,8 @@
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import bcrypt
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import bcrypt
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from db import get_db_connection
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from db import get_db_connection
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import base64
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import secrets
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import time
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def register_user(email, display_name, password):
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def register_user(email, display_name, password):
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hashed_password = bcrypt.hashpw(password.encode(), bcrypt.gensalt()).decode()
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hashed_password = bcrypt.hashpw(password.encode(), bcrypt.gensalt()).decode()
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@ -27,8 +30,35 @@ def authenticate_user(email, password):
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cursor.execute("SELECT uid, password_hash FROM users WHERE email = %s;", (email,))
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cursor.execute("SELECT uid, password_hash FROM users WHERE email = %s;", (email,))
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user = cursor.fetchone()
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user = cursor.fetchone()
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if user and bcrypt.checkpw(password.encode(), user["password_hash"].encode()):
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if user and bcrypt.checkpw(password.encode(), user["password_hash"].encode()):
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return user["uid"]
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epoch_timestamp = int(time.time())
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random_int = secrets.randbelow(1000000)
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token_data = f"{email}:{password}:{epoch_timestamp}:{random_int}"
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encoded_token = base64.b64encode(token_data.encode()).decode()
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hashed_token = bcrypt.hashpw(encoded_token.encode(), bcrypt.gensalt())
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cursor.execute("UPDATE users SET session_token = %s WHERE email = %s;", (hashed_token, email))
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conn.commit()
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return hashed_token.decode()
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return None
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return None
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finally:
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cursor.close()
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conn.close()
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def reauth_user(token):
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conn = get_db_connection()
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cursor = conn.cursor()
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try:
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cursor.execute("SELECT email, display_name, current_elo, session_token FROM users WHERE session_token IS = %s;", (token,))
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user = cursor.fetchone()
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if user:
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user_data = {
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"email": user["email"],
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"display_name": user["display_name"],
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"elo": user["current_elo"]
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}
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return json.dumps(user_data)
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return None
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finally:
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finally:
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cursor.close()
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cursor.close()
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conn.close()
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conn.close()
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@ -88,3 +118,137 @@ def accept_match_invite(match_id, player2_uid):
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finally:
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finally:
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cursor.close()
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cursor.close()
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conn.close()
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conn.close()
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def get_all_matches():
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conn = get_db_connection()
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cursor = conn.cursor()
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try:
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query = """
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SELECT
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m.match_id,
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u1.display_name AS player1_name,
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u2.display_name AS player2_name,
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m.player1_score,
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m.player2_score,
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CASE
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WHEN m.player1_score IS NULL AND m.player2_score IS NULL THEN 'upcoming'
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WHEN m.player1_score IS NOT NULL AND m.player2_score IS NOT NULL THEN 'completed'
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ELSE 'ongoing'
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END AS status,
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m.match_date
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FROM matches m
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LEFT JOIN users u1 ON m.player1_uid = u1.uid
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LEFT JOIN users u2 ON m.player2_uid = u2.uid
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ORDER BY
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CASE
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WHEN m.player1_score IS NULL AND m.player2_score IS NULL THEN 2 -- Upcoming
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WHEN m.player1_score IS NOT NULL AND m.player2_score IS NOT NULL THEN 3 -- Completed
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ELSE 1 -- Ongoing
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END,
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m.match_date;
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"""
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cursor.execute(query)
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matches = cursor.fetchall()
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return matches
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finally:
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cursor.close()
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conn.close()
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def get_elo(auth_header):
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if not auth_header.startswith('Basic '):
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raise ValueError("Invalid Authorization header")
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encoded_credentials = auth_header.split(' ', 1)[1]
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decoded_credentials = base64.b64decode(encoded_credentials).decode()
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try:
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email, password = decoded_credentials.split(':', 1)
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except ValueError:
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raise ValueError("Invalid credentials format")
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conn = get_db_connection()
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cursor = conn.cursor()
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try:
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cursor.execute("SELECT email, display_name, password_hash, elo FROM users WHERE email = %s;", (email,))
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user = cursor.fetchone()
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if not user:
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raise ValueError("User not found")
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if not bcrypt.checkpw(password.encode(), user["password_hash"].encode()):
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raise ValueError("Invalid password")
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return {
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"email": user["email"],
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"elo": user["elo"],
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"display_name": user["display_name"]
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}
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except Exception as e:
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raise e
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finally:
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cursor.close()
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conn.close()
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def update_elo(player1_display_name, player2_display_name, player1_score, player2_score, winner):
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conn = get_db_connection()
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cursor = conn.cursor()
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K = 32
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try:
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cursor.execute("""
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SELECT display_name, current_elo
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FROM users
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WHERE display_name IN (%s, %s);
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""", (player1_display_name, player2_display_name))
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players = cursor.fetchall()
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if len(players) != 2:
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return {"error": "Both players must exist in the database."}
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player1_elo = players[0]["current_elo"]
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player2_elo = players[1]["current_elo"]
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expected_player1 = 1 / (1 + 10 ** ((player2_elo - player1_elo) / 400))
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expected_player2 = 1 / (1 + 10 ** ((player1_elo - player2_elo) / 400))
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if winner == player1_display_name:
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actual_player1 = 1
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actual_player2 = 0
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elif winner == player2_display_name:
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actual_player1 = 0
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actual_player2 = 1
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else:
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actual_player1 = 0.5
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actual_player2 = 0.5
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new_player1_elo = player1_elo + K * (actual_player1 - expected_player1)
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new_player2_elo = player2_elo + K * (actual_player2 - expected_player2)
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cursor.execute("""
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UPDATE users
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SET current_elo = %s
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WHERE display_name = %s;
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""", (new_player1_elo, player1_display_name))
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cursor.execute("""
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UPDATE users
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SET current_elo = %s
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WHERE display_name = %s;
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""", (new_player2_elo, player2_display_name))
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conn.commit()
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return {
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"player1_display_name": player1_display_name,
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"new_player1_elo": new_player1_elo,
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"player2_display_name": player2_display_name,
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"new_player2_elo": new_player2_elo
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}
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finally:
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cursor.close()
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conn.close()
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36
main.py
36
main.py
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@ -1,9 +1,16 @@
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from fastapi import FastAPI, HTTPException
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from fastapi import FastAPI, HTTPException
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from pydantic import BaseModel
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from pydantic import BaseModel
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from calls import register_user, authenticate_user, add_friend, send_match_invite, accept_match_invite
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from fastapi.middleware.cors import CORSMiddleware
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from calls import register_user, authenticate_user, reauth_user, add_friend, send_match_invite, accept_match_invite, get_all_matches, get_elo, update_elo
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app = FastAPI()
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app = FastAPI()
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app.add_middleware(
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CORSMiddleware,
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allow_origins=["*"], # Replace "*" with your allowed origins
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allow_credentials=True,
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allow_methods=["*"], # Allow all HTTP methods
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allow_headers=["*"], # Allow all HTTP headers
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)
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class RegisterRequest(BaseModel):
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class RegisterRequest(BaseModel):
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email: str
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email: str
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display_name: str
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display_name: str
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@ -35,9 +42,9 @@ def register(request: RegisterRequest):
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@app.post("/login")
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@app.post("/login")
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def login(request: LoginRequest):
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def login(request: LoginRequest):
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uid = authenticate_user(request.email, request.password)
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sessiontoken = authenticate_user(request.email, request.password)
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if uid:
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if sessiontoken:
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return {"message": "Login successful", "uid": uid}
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return {"message": "Login successful", "uid": sessiontoken}
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else:
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else:
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raise HTTPException(status_code=401, detail="Invalid credentials")
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raise HTTPException(status_code=401, detail="Invalid credentials")
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@ -63,4 +70,21 @@ def accept_invite(request: AcceptInviteRequest):
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success = accept_match_invite(request.match_id, request.player2_uid)
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success = accept_match_invite(request.match_id, request.player2_uid)
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return {"message": "Match invite accepted"} if success else HTTPException(400, "Failed to accept invite")
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return {"message": "Match invite accepted"} if success else HTTPException(400, "Failed to accept invite")
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except Exception as e:
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except Exception as e:
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raise HTTPException(status_code=400, detail=str(e))
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raise HTTPException(status_code=400, detail=str(e))
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@app.get("/matches")
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def get_matches():
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try:
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matches = get_all_matches()
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return {"matches": matches}
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except Exception as e:
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raise HTTPException(status_code=400, detail=str(e))
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@app.post("/elo")
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def get_elo_endpoint(authorization: str):
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print(f"Received Authorization header: {authorization}")
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try:
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result = get_elo(authorization)
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return result
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except Exception as e:
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raise HTTPException(status_code=400, detail=str(e))
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