Looking-Glass/Assets/blends
2024-02-27 19:44:07 +00:00
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introLevel.blend lighting changes + shrunk final intro room + weird banding effect in dark areas (only on quicklighting) 2024-02-27 19:44:07 +00:00
introLevel.blend.meta initial intro map blockup 2024-02-08 14:52:54 +00:00
introLevel.blend1 lighting changes + shrunk final intro room + weird banding effect in dark areas (only on quicklighting) 2024-02-27 19:44:07 +00:00
introLevel.blend1.meta initial intro map blockup 2024-02-08 14:52:54 +00:00
props.blend trying to implement an outline shader to make important objects stand out more 2024-02-23 12:24:21 +00:00
props.blend.meta initial intro map blockup 2024-02-08 14:52:54 +00:00
props.blend1 trying to implement an outline shader to make important objects stand out more 2024-02-23 12:24:21 +00:00
props.blend1.meta ceiling light prop + lightmap settings adjustment 2024-02-08 23:01:54 +00:00