Looking-Glass/Assets
2024-03-01 11:53:28 +00:00
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blends initial room1 of intro 2024-02-28 15:15:41 +00:00
Levels lighting changes + shrunk final intro room + weird banding effect in dark areas (only on quicklighting) 2024-02-27 19:44:07 +00:00
lighting settings occulsion culling sometimes breaks in 1 eye and its probably unfixable -_- 2024-02-29 17:13:41 +00:00
materials occulsion culling sometimes breaks in 1 eye and its probably unfixable -_- 2024-02-29 17:13:41 +00:00
playerstuff occulsion culling sometimes breaks in 1 eye and its probably unfixable -_- 2024-02-29 17:13:41 +00:00
props occulsion culling sometimes breaks in 1 eye and its probably unfixable -_- 2024-02-29 17:13:41 +00:00
Scenes added sound effects 2024-02-29 17:29:22 +00:00
scripts added sound effects 2024-02-29 17:29:22 +00:00
Settings Fresh start 2024-02-02 12:54:47 +01:00
sfx added sound effects 2024-02-29 17:29:22 +00:00
shaders trying to implement an outline shader to make important objects stand out more 2024-02-23 12:24:21 +00:00
skyboxes initial intro map blockup 2024-02-08 14:52:54 +00:00
testscene Fresh start 2024-02-02 12:54:47 +01:00
TextMesh Pro Fresh start 2024-02-02 12:54:47 +01:00
Textures added new model but my idea didnt work out so ill have to redo textures later 2024-02-22 18:25:50 +00:00
vrsamplescene small cleanup + occlusion culling, waiting on test results 2024-02-29 11:46:28 +00:00
VRTemplateAssets small cleanup + occlusion culling, waiting on test results 2024-02-29 11:46:28 +00:00
XR your right touch controller is low on battery 2024-02-08 15:29:01 +01:00
XRI Fresh start 2024-02-02 12:54:47 +01:00
blends.meta initial intro map blockup 2024-02-08 14:52:54 +00:00
csc.rsp trying to implement an outline shader to make important objects stand out more 2024-02-23 12:24:21 +00:00
csc.rsp.meta trying to implement an outline shader to make important objects stand out more 2024-02-23 12:24:21 +00:00
Levels.meta initial intro map blockup 2024-02-08 14:52:54 +00:00
lighting settings.meta terrian is weird for some reason 2024-02-08 14:25:34 +00:00
materials.meta terrian is weird for some reason 2024-02-08 14:25:34 +00:00
playerstuff.meta Fresh start 2024-02-02 12:54:47 +01:00
props.meta ceiling light prop + lightmap settings adjustment 2024-02-08 23:01:54 +00:00
Scenes.meta Fresh start 2024-02-02 12:54:47 +01:00
scripts.meta some c# script work 2024-02-27 18:03:50 +00:00
Settings.meta Fresh start 2024-02-02 12:54:47 +01:00
sfx.meta office clutter models 2024-02-28 12:26:56 +00:00
shaders.meta trying to implement an outline shader to make important objects stand out more 2024-02-23 12:24:21 +00:00
skyboxes.meta terrian is weird for some reason 2024-02-08 14:25:34 +00:00
testscene.meta Fresh start 2024-02-02 12:54:47 +01:00
TextMesh Pro.meta Fresh start 2024-02-02 12:54:47 +01:00
Textures.meta terrian is weird for some reason 2024-02-08 14:25:34 +00:00
todo.txt short todo created 2024-03-01 11:53:28 +00:00
todo.txt.meta short todo created 2024-03-01 11:53:28 +00:00
vrsamplescene.meta Fresh start 2024-02-02 12:54:47 +01:00
VRTemplateAssets.meta Fresh start 2024-02-02 12:54:47 +01:00
XR.meta Fresh start 2024-02-02 12:54:47 +01:00
XRI.meta Fresh start 2024-02-02 12:54:47 +01:00