29 lines
859 B
C#
29 lines
859 B
C#
namespace UnityEngine.XR.Interaction.Toolkit.Samples.StarterAssets
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{
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/// <summary>
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/// Destroys the GameObject it is attached to after a specified amount of time.
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/// </summary>
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public class DestroySelf : MonoBehaviour
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{
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[SerializeField]
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[Tooltip("The amount of time, in seconds, to wait after Start before destroying the GameObject.")]
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float m_Lifetime = 0.25f;
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/// <summary>
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/// The amount of time, in seconds, to wait after Start before destroying the GameObject.
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/// </summary>
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public float lifetime
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{
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get => m_Lifetime;
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set => m_Lifetime = value;
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}
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/// <summary>
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/// See <see cref="MonoBehaviour"/>.
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/// </summary>
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void Start()
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{
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Destroy(gameObject, m_Lifetime);
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}
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}
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} |