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Author SHA1 Message Date
LOLthecool 9b16da6782 Merge pull request 'fix-portals' (#1) from fix-portals into main
Reviewed-on: #1
2024-02-07 19:53:16 +01:00
LOLthecool 29cafc4cba Merge branch 'main' into fix-portals 2024-02-07 19:52:08 +01:00
LOLthecool 8bf6d8fc5f cleanup and remove random testing stuff 2024-02-07 18:51:35 +00:00
LOLthecool a26e809c28 my face when scale 2024-02-07 18:46:37 +00:00
LOLthecool 6e21b12710 fixed 1 bugs, found 1 more and 1 disapeared on its own 2024-02-05 17:34:22 +00:00
14 changed files with 4196 additions and 5003 deletions

6
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@ -9,6 +9,6 @@ public class PositionSync : MonoBehaviour
void Update() void Update()
{ {
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transform.position = new Vector3(targetGameobject.transform.position.x, targetGameobject.transform.position.y + 0f, targetGameobject.transform.position.z); transform.position = new Vector3(targetGameobject.transform.position.x, targetGameobject.transform.position.y + 100f, targetGameobject.transform.position.z);
} }
} }

View file

@ -17,14 +17,13 @@ public class WorkingPortal : MonoBehaviour {
// Private variables // Private variables
public RenderTexture viewTexture; public RenderTexture viewTexture;
Camera WorkingPortalCam; public Camera WorkingPortalCam;
Camera playerCam; Camera playerCam;
Material firstRecursionMat; Material firstRecursionMat;
MeshFilter screenMeshFilter; MeshFilter screenMeshFilter;
void Awake () { void Awake () {
myGameObject = gameObject; myGameObject = gameObject;
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WorkingPortalCam.enabled = false; WorkingPortalCam.enabled = false;
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screen.material.SetInt ("displayMask", 1); screen.material.SetInt ("displayMask", 1);
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WorkingPortalCam.transform.SetPositionAndRotation (renderPositions[i], renderRotations[i]); WorkingPortalCam.transform.SetPositionAndRotation (renderPositions[i], renderRotations[i]);
Debug.Log(string.Format("rendering at: ", renderPositions[i].x, renderPositions[i].y, renderPositions[i].z));
SetNearClipPlane (); SetNearClipPlane ();
WorkingPortalCam.Render (); WorkingPortalCam.Render ();

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