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43d1854183
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3872f4d2b3
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: Server
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textureCompression: 1
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crunchedCompression: 0
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bones: []
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Binary file not shown.
Binary file not shown.
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@ -15,7 +15,7 @@ LightingSettings:
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m_BakeResolution: 256
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@ -26,7 +26,7 @@ LightingSettings:
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@ -11,22 +11,22 @@ LightingSettings:
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m_BakeResolution: 32
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m_LightmapParameters: {fileID: 15201, guid: 0000000000000000f000000000000000, type: 0}
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33
Assets/materials/SkyNight.mat
Normal file
33
Assets/materials/SkyNight.mat
Normal file
|
@ -0,0 +1,33 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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m_PrefabAsset: {fileID: 0}
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m_Shader: {fileID: 103, guid: 0000000000000000f000000000000000, type: 0}
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- _Tint: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
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m_BuildTextureStacks: []
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8
Assets/materials/SkyNight.mat.meta
Normal file
8
Assets/materials/SkyNight.mat.meta
Normal file
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@ -0,0 +1,8 @@
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assetBundleVariant:
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@ -12,7 +12,7 @@ Material:
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_EnableInstancingVariants: 1
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@ -13,7 +13,7 @@ Material:
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- _EMISSION
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@ -45,7 +45,7 @@ QualitySettings:
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@ -63,7 +63,7 @@ QualitySettings:
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lodBias: 0.4
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|
|
Loading…
Reference in a new issue