Commit graph

19 commits

Author SHA1 Message Date
LOLthecool e902e2197c occulsion culling sometimes breaks in 1 eye and its probably unfixable -_- 2024-02-29 17:13:41 +00:00
LOLthecool 5c763be98d occlusion: culled 2024-02-29 16:03:09 +00:00
LOLthecool ecd0baf5bc small cleanup + occlusion culling, waiting on test results 2024-02-29 11:46:28 +00:00
LOLthecool aba7286466 changes 2024-02-28 17:25:06 +00:00
LOLthecool c21116c0b4 initial room1 of intro 2024-02-28 15:15:41 +00:00
LOLthecool 8c34685b3f office clutter models 2024-02-28 12:26:56 +00:00
LOLthecool 41f1b6945c we have officially reached the bare minimum to be considered a game 2024-02-27 19:19:12 +00:00
LOLthecool 9df12ce204 some c# script work 2024-02-27 18:03:50 +00:00
LOLthecool de7ff223ca trying to implement an outline shader to make important objects stand out more 2024-02-23 12:24:21 +00:00
LOLthecool fca0387218 added new model but my idea didnt work out so ill have to redo textures later 2024-02-22 18:25:50 +00:00
LOLthecool 8d5b74cfce ccreated some prefabs and started on another prop 2024-02-22 12:03:01 +00:00
LOLthecool 680325f33a keypad prop model + texture + materials 2024-02-21 18:12:52 +00:00
LOLthecool 9a8e614a8b desk light model still need to fix materials 2024-02-19 12:04:33 +00:00
LOLthecool 5b35d979ae new light model, how exciting 2024-02-19 11:35:56 +00:00
LOLthecool 35359ee788 fixed lighting issues 2024-02-16 10:09:58 +00:00
LOLthecool e936de2958 hacky workaround for lighting issues on door + changed door animation a bit 2024-02-15 14:16:46 +00:00
LOLthecool 87377617d2 yeah i got nothing 2024-02-13 19:15:11 +00:00
LOLthecool 3872f4d2b3 door prop + disabled ao + need to figure out how doors will work with baked lights 2024-02-12 19:51:30 +00:00
LOLthecool b36a1e1c71 ceiling light prop + lightmap settings adjustment 2024-02-08 23:01:54 +00:00