door prop + disabled ao + need to figure out how doors will work with baked lights
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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path: doorright1
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_LocalPosition.z
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path: doorright1
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m_EulerEditorCurves: []
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m_HasMotionFloatCurves: 0
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8
Assets/props/doors/door1/open.anim.meta
Normal file
8
Assets/props/doors/door1/open.anim.meta
Normal file
|
@ -0,0 +1,8 @@
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assetBundleVariant:
|
Loading…
Reference in a new issue