Looking-Glass/Assets/VRTemplateAssets/Scripts/DestroyObject.cs

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2024-02-02 12:54:47 +01:00
using UnityEngine;
namespace Unity.VRTemplate
{
/// <summary>
/// Destroys GameObject after a few seconds.
/// </summary>
public class DestroyObject : MonoBehaviour
{
[SerializeField]
[Tooltip("Time before destroying in seconds.")]
float m_Lifetime = 5f;
void Start()
{
Destroy(gameObject, m_Lifetime);
}
}
}