Looking-Glass/Assets/props/doors/door1/door1.prefab

308 lines
8.8 KiB
Plaintext
Raw Normal View History

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
2024-02-29 17:03:09 +01:00
--- !u!1 &6375730977099192194
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2024-02-29 17:03:09 +01:00
- component: {fileID: 6375730977099192195}
- component: {fileID: 6375730977099192197}
- component: {fileID: 6375730977099192196}
m_Layer: 0
m_Name: doorleft1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 1
m_IsActive: 1
2024-02-29 17:03:09 +01:00
--- !u!4 &6375730977099192195
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2024-02-29 17:03:09 +01:00
m_GameObject: {fileID: 6375730977099192194}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
2024-02-29 17:03:09 +01:00
m_LocalPosition: {x: -0, y: 0, z: -0.005}
m_LocalScale: {x: 100, y: 100, z: 100}
m_ConstrainProportionsScale: 1
m_Children: []
2024-02-29 17:03:09 +01:00
m_Father: {fileID: 6970224103268099477}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2024-02-29 17:03:09 +01:00
--- !u!33 &6375730977099192197
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2024-02-29 17:03:09 +01:00
m_GameObject: {fileID: 6375730977099192194}
m_Mesh: {fileID: -2972614547467355385, guid: beacaae01bfd72c469cf3a333d906953, type: 3}
2024-02-29 17:03:09 +01:00
--- !u!23 &6375730977099192196
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2024-02-29 17:03:09 +01:00
m_GameObject: {fileID: 6375730977099192194}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
2024-02-29 17:03:09 +01:00
- {fileID: 2100000, guid: 7847d6aa0efaa7b499f405c1f9c73b05, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
2024-02-29 17:03:09 +01:00
m_ScaleInLightmap: 3
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2024-02-29 17:03:09 +01:00
--- !u!1 &6375730977347705502
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2024-02-29 17:03:09 +01:00
- component: {fileID: 6375730977347705503}
- component: {fileID: 6375730977347705489}
- component: {fileID: 6375730977347705488}
m_Layer: 0
2024-02-29 17:03:09 +01:00
m_Name: doorright1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
2024-02-29 17:03:09 +01:00
m_StaticEditorFlags: 1
m_IsActive: 1
2024-02-29 17:03:09 +01:00
--- !u!4 &6375730977347705503
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2024-02-29 17:03:09 +01:00
m_GameObject: {fileID: 6375730977347705502}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
2024-02-29 17:03:09 +01:00
m_LocalPosition: {x: 0, y: 0, z: 0.005}
m_LocalScale: {x: 100, y: 100, z: 100}
m_ConstrainProportionsScale: 1
m_Children: []
2024-02-29 17:03:09 +01:00
m_Father: {fileID: 6970224103268099477}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2024-02-29 17:03:09 +01:00
--- !u!33 &6375730977347705489
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2024-02-29 17:03:09 +01:00
m_GameObject: {fileID: 6375730977347705502}
m_Mesh: {fileID: 9129702582290225267, guid: beacaae01bfd72c469cf3a333d906953, type: 3}
--- !u!23 &6375730977347705488
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2024-02-29 17:03:09 +01:00
m_GameObject: {fileID: 6375730977347705502}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
2024-02-29 17:03:09 +01:00
- {fileID: 2100000, guid: 7847d6aa0efaa7b499f405c1f9c73b05, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
2024-02-29 17:03:09 +01:00
m_ScaleInLightmap: 3
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2024-02-29 17:03:09 +01:00
--- !u!1 &6375730977628750948
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2024-02-29 17:03:09 +01:00
- component: {fileID: 6970224103268099477}
- component: {fileID: 6970224103268099478}
m_Layer: 0
m_Name: door1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 2147483647
m_IsActive: 1
2024-02-29 17:03:09 +01:00
--- !u!4 &6970224103268099477
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2024-02-29 17:03:09 +01:00
m_GameObject: {fileID: 6375730977628750948}
m_LocalRotation: {x: 0.5, y: -0.5, z: -0.5, w: 0.5}
m_LocalPosition: {x: 0, y: 0.14170003, z: 0}
m_LocalScale: {x: 0.005882353, y: 0.005882352, z: 0.0058823535}
m_ConstrainProportionsScale: 1
m_Children:
2024-02-29 17:03:09 +01:00
- {fileID: 6375730978512139505}
- {fileID: 6375730977099192195}
- {fileID: 6375730977347705503}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2024-02-29 17:03:09 +01:00
--- !u!95 &6970224103268099478
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2024-02-29 17:03:09 +01:00
m_GameObject: {fileID: 6375730977628750948}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: d3d18f76bbe787542a70737a7c268041, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
2024-02-29 17:03:09 +01:00
--- !u!1 &6375730978512139504
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
2024-02-29 17:03:09 +01:00
- component: {fileID: 6375730978512139505}
- component: {fileID: 6375730978512139507}
- component: {fileID: 6375730978512139506}
m_Layer: 0
2024-02-29 17:03:09 +01:00
m_Name: doorframe1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
2024-02-29 17:03:09 +01:00
m_StaticEditorFlags: 127
m_IsActive: 1
2024-02-29 17:03:09 +01:00
--- !u!4 &6375730978512139505
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2024-02-29 17:03:09 +01:00
m_GameObject: {fileID: 6375730978512139504}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100, z: 100}
m_ConstrainProportionsScale: 1
m_Children: []
2024-02-29 17:03:09 +01:00
m_Father: {fileID: 6970224103268099477}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2024-02-29 17:03:09 +01:00
--- !u!33 &6375730978512139507
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2024-02-29 17:03:09 +01:00
m_GameObject: {fileID: 6375730978512139504}
m_Mesh: {fileID: 2840511193839311906, guid: beacaae01bfd72c469cf3a333d906953, type: 3}
--- !u!23 &6375730978512139506
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2024-02-29 17:03:09 +01:00
m_GameObject: {fileID: 6375730978512139504}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
2024-02-29 17:03:09 +01:00
- {fileID: 2100000, guid: 7847d6aa0efaa7b499f405c1f9c73b05, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
2024-02-29 17:03:09 +01:00
m_ScaleInLightmap: 3
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}