Looking-Glass/Assets/props/key objects/code panel/KeyPanelLockable.cs

16 lines
354 B
C#
Raw Normal View History

2024-02-28 18:25:06 +01:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class KeyPanelLockable : Lockable
{
Material material;
public override void StartUnlock(){
material = GetComponent<MeshRenderer>().material;
material.color = Color.green;
}
public override void FailedUnlock(){
return;
}
}