LOLthecool
  • Joined on 2024-02-02
LOLthecool pushed to Introduction-Level at Mercury/Looking-Glass 2024-02-27 20:44:15 +01:00
aa3979dbb9 lighting changes + shrunk final intro room + weird banding effect in dark areas (only on quicklighting)
LOLthecool pushed to Introduction-Level at Mercury/Looking-Glass 2024-02-27 20:19:18 +01:00
41f1b6945c we have officially reached the bare minimum to be considered a game
LOLthecool pushed to Introduction-Level at Mercury/Looking-Glass 2024-02-27 19:03:59 +01:00
9df12ce204 some c# script work
LOLthecool pushed to Introduction-Level at Mercury/Looking-Glass 2024-02-23 13:24:30 +01:00
de7ff223ca trying to implement an outline shader to make important objects stand out more
LOLthecool pushed to Introduction-Level at Mercury/Looking-Glass 2024-02-22 19:25:57 +01:00
fca0387218 added new model but my idea didnt work out so ill have to redo textures later
LOLthecool pushed to Introduction-Level at Mercury/Looking-Glass 2024-02-22 13:03:12 +01:00
8d5b74cfce ccreated some prefabs and started on another prop
LOLthecool pushed to Introduction-Level at Mercury/Looking-Glass 2024-02-21 19:13:00 +01:00
680325f33a keypad prop model + texture + materials
LOLthecool pushed to Introduction-Level at Mercury/Looking-Glass 2024-02-20 11:03:16 +01:00
a95a504d26 small lighting change i forgot to make
LOLthecool pushed to Introduction-Level at Mercury/Looking-Glass 2024-02-19 19:54:18 +01:00
ab5eab657e testing lighting to try and make the scene look good
LOLthecool pushed to Introduction-Level at Mercury/Looking-Glass 2024-02-19 13:05:01 +01:00
6017a8aa7d forgot to save
LOLthecool pushed to Introduction-Level at Mercury/Looking-Glass 2024-02-19 13:04:43 +01:00
9a8e614a8b desk light model still need to fix materials
LOLthecool pushed to Introduction-Level at Mercury/Looking-Glass 2024-02-19 12:36:16 +01:00
5b35d979ae new light model, how exciting
LOLthecool pushed to Introduction-Level at Mercury/Looking-Glass 2024-02-16 14:03:49 +01:00
4c003701aa small level lighting change
LOLthecool pushed to Introduction-Level at Mercury/Looking-Glass 2024-02-16 13:47:12 +01:00
550f6a4bcf whoops need to save
LOLthecool pushed to Introduction-Level at Mercury/Looking-Glass 2024-02-16 13:45:07 +01:00
fa74f92dbe adjust lighting settings to reduce artifacts
LOLthecool pushed to Introduction-Level at Mercury/Looking-Glass 2024-02-16 11:37:47 +01:00
5b5dd60823 apparently changed these files after last commit?
LOLthecool pushed to Introduction-Level at Mercury/Looking-Glass 2024-02-16 11:24:05 +01:00
cd3290ea9d enabled occulsion culling + split level into separate parts for culling
LOLthecool pushed to Introduction-Level at Mercury/Looking-Glass 2024-02-16 11:18:08 +01:00
001d735e72 doubled checked lighting artifacts do not appear on final render quallity
LOLthecool pushed to Introduction-Level at Mercury/Looking-Glass 2024-02-16 11:10:37 +01:00
35359ee788 fixed lighting issues
LOLthecool pushed to Introduction-Level at Mercury/Looking-Glass 2024-02-15 15:16:56 +01:00
e936de2958 hacky workaround for lighting issues on door + changed door animation a bit