Mr-Wiseguy
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85a04d74e7
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Fixed missing rounding_mode variable in generated code
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2023-03-21 23:37:52 -04:00 |
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Mr-Wiseguy
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52644095f0
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Added MM aspMain parameters to rsp recomp, added voice and flash to special function lists
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2023-02-19 22:43:08 -05:00 |
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Mr-Wiseguy
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7babd24bd1
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Implemented audio ucode recomp and audio interface, removed restrict usage due to issues with release builds
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2023-02-15 17:59:25 -05:00 |
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Mr-Wiseguy
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217a30b032
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Implemented RSP microcode recompilation
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2023-02-14 01:06:41 -05:00 |
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Mr-Wiseguy
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602be9c2c6
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Implemented relocatable overlays (OoT runs)
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2023-02-04 00:14:03 -05:00 |
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Mr-Wiseguy
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c6de2b6189
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WIP overlay support and some libultra function implementations for other games
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2023-01-12 23:39:49 -05:00 |
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Mr-Wiseguy
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0af9d489b3
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Made recompiled output run the game's entrypoint, various reorganization, clang warning fixes
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2022-11-25 15:31:16 -05:00 |
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Mr-Wiseguy
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6e45fac005
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"Fixed" implementation of lwl/swl (fixes initial test games), implemented more controller functionality
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2022-11-20 22:56:13 -05:00 |
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Mr-Wiseguy
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aad1bac933
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Integrated SDL2 and switch to a test rom, fixed some issues in recompilation
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2022-11-20 12:51:08 -05:00 |
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Mr-Wiseguy
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d0c3eb73ec
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Integrated RT64 (not included in repo), sign extended addresses
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2022-11-19 18:12:47 -05:00 |
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Mr-Wiseguy
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39b67c8468
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Implemented SP, DP, and SI events
Inject a thread pause into infinite loops to allow the idle thread to
yield for event processing
Removed all preemption usage from the scheduler
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2022-11-18 16:12:39 -05:00 |
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Mr-Wiseguy
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5d9ea96abc
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Added temp for switch case operand, fixed compilation issues in output
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2022-11-15 19:55:48 -05:00 |
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Mr-Wiseguy
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2300a4b6c9
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Implemented register state tracking to identify jump tables for jr instructions
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2022-11-15 19:55:48 -05:00 |
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Mr-Wiseguy
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84fd433dcc
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Implemented jal function lookup
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2022-11-15 19:55:48 -05:00 |
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Mr-Wiseguy
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8a0f0da0cc
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Implemented initial set of instructions and ignored functions
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2022-11-15 19:55:48 -05:00 |
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